From d376756db55d369e9bd34588896f2ad285a0a916 Mon Sep 17 00:00:00 2001 From: Niza Toshpulatov Date: Thu, 27 Jun 2024 14:21:19 +0200 Subject: [PATCH] Fix [typos]: performance-tips.md --- docs/guides/production/performance-tips.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/guides/production/performance-tips.md b/docs/guides/production/performance-tips.md index c37ccd52d..bfe3e5eda 100644 --- a/docs/guides/production/performance-tips.md +++ b/docs/guides/production/performance-tips.md @@ -42,7 +42,7 @@ - Masks can be expensive if too many are used: e.g., 100s of masks will really slow things down - Axis-aligned Rectangle masks are the fastest (as the use scissor rect) - Graphics masks are second fastest (as they use the stencil buffer) -- Sprite masks are the third fastest (they uses filters). They are really expensive. Do not use too many in your scene! +- Sprite masks are the third fastest (they use filters). They are really expensive. Do not use too many in your scene! ### Filters