From 801cd999aa9ff937b51d1bf9d8d4f197bc99fcdf Mon Sep 17 00:00:00 2001 From: Steedie Date: Fri, 11 Oct 2024 10:58:11 +0100 Subject: [PATCH] Spawn Radius renamed to Spawn Circle I originally thought the player spawned anywhere within the circle. It's actually at a random point around the circle --- README.md | 4 ++-- src/App.tsx | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 54b693d..813e4a8 100644 --- a/README.md +++ b/README.md @@ -32,13 +32,13 @@ Try it out here: https://playmint.github.io/playerchain-demo-level-editor/ - **[ [ ]**: Decrease wall thickness. - **[ ] ]**: Increase wall thickness. -- **[Slider/Input Box]**: Adjust the spawn radius value. +- **[Slider/Input Box]**: Adjust the spawn circle value. ## Features - **Mirror Mode**: Use the `m` key or the checkbox in the sidebar to mirror your lines across all four quadrants. - **Wall Thickness Adjustment**: Modify the thickness of the walls using `[ ]` keys or the sidebar controls. -- **Spawn Radius**: Adjust the spawn radius using the slider or input box in the sidebar. +- **Spawn Circle**: Adjust the spawn circle using the slider or input box in the sidebar. - **Import/Export**: Easily import and export your line configurations. ## Exporting Maps diff --git a/src/App.tsx b/src/App.tsx index 3fddc18..e5f1be1 100644 --- a/src/App.tsx +++ b/src/App.tsx @@ -298,7 +298,7 @@ function App() {
- +