Is there a way to get access to api of a children of CompoundBody? #381
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indiebubbler
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Imagine following scenario:
I create a table with four legs as a compound body, then suddenly I'd like to break one leg (in my case I'm interested in rotating it). Is there a way to achieve this? I thought initially api.at(BODY_IDX) is for this, but seems that's just when we use InstancedMesh.
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