diff --git a/.markdownlint.json b/.markdownlint.json new file mode 100644 index 000000000000..34cf40c9c0cc --- /dev/null +++ b/.markdownlint.json @@ -0,0 +1,12 @@ +{ + "MD003": { "style": "atx" }, + "MD004": { "style": "dash" }, + "MD013": false, + "MD024": { "siblings_only": true }, + "MD026": false, + "MD029": { "style": "ordered" }, + "MD033": false, + "MD035": { "style": "---" }, + "MD045": false, + "MD046": { "style": "fenced" } +} diff --git a/wiki/Article_Styling_Criteria/en.md b/wiki/Article_Styling_Criteria/en.md index 456248872d4e..0a5f0a7e139c 100644 --- a/wiki/Article_Styling_Criteria/en.md +++ b/wiki/Article_Styling_Criteria/en.md @@ -700,9 +700,7 @@ British English spelling variants must be used when there are conflicting spelli - `skilful` instead of `skillful` - `analyse` instead of `analyze` - ### osu! - The name of the game, osu!, must not be capitalised or italicised. The osu! official branding must not use any spaces. Examples include: diff --git a/wiki/Difficulties/en.md b/wiki/Difficulties/en.md index 4e825f8e64ad..7cc71ce69a09 100644 --- a/wiki/Difficulties/en.md +++ b/wiki/Difficulties/en.md @@ -19,10 +19,7 @@ A beatmap's **difficulty** describes the level of skill needed to complete it. T These are the typical levels of difficulty that a beatmap can fall under. Specific definitions and requirements of each can be found in their respective mode's [ranking criteria](/wiki/Ranking_Criteria). - - ### ![](/wiki/shared/mode/osu.png) osu! - - ![](/wiki/shared/diff/easy-s.png) Easy - ![](/wiki/shared/diff/normal-s.png) Normal @@ -57,7 +54,6 @@ These are the typical levels of difficulty that a beatmap can fall under. Specif - ![](/wiki/shared/diff/insane-m.png) Insane - ![](/wiki/shared/diff/expert-m.png) Expert - ![](/wiki/shared/diff/expertplus-m.png) Expert+ - ## Star rating @@ -65,13 +61,11 @@ These are the typical levels of difficulty that a beatmap can fall under. Specif On the website, beatmaps are automatically given a difficulty icon based on these star rating ranges: - - ![](/wiki/shared/diff/easy-s.png) Easy: 0.0★–1.99★ - ![](/wiki/shared/diff/normal-s.png) Normal: 2.0★–2.69★ - ![](/wiki/shared/diff/hard-s.png) Hard: 2.7★–3.99★ - ![](/wiki/shared/diff/insane-s.png) Insane: 4.0★–5.29★ - ![](/wiki/shared/diff/expert-s.png) Expert: 5.3★–6.49★ - ![](/wiki/shared/diff/expertplus-s.png) Expert+: 6.5★ and above - Most maps' intended difficulty levels match the icons they are given, but some deviate significantly. This is why the [ranking criteria](/wiki/Ranking_Criteria) defines more precise rules for determining difficulty and evaluating beatmapset spreads. diff --git a/wiki/Difficulties/fr.md b/wiki/Difficulties/fr.md index d4dce91bcf03..ef4c9085e756 100644 --- a/wiki/Difficulties/fr.md +++ b/wiki/Difficulties/fr.md @@ -19,10 +19,7 @@ La difficulté d'une beatmap *décrit* le niveau de compétence requis pour pouv Ce sont les niveaux de difficulté typiques auxquels une beatmap peut être soumise. Les définitions spécifiques et les exigences de chacune se trouvent dans leurs modes respectifs de [ranking criteria](/wiki/Ranking_Criteria). - - ### ![](/wiki/shared/mode/osu.png) osu! - - ![](/wiki/shared/diff/easy-s.png) Easy - ![](/wiki/shared/diff/normal-s.png) Normal @@ -57,7 +54,6 @@ Ce sont les niveaux de difficulté typiques auxquels une beatmap peut être soum - ![](/wiki/shared/diff/insane-m.png) Insane - ![](/wiki/shared/diff/expert-m.png) Expert - ![](/wiki/shared/diff/expertplus-m.png) Expert+ - ## Star rating (difficulté en étoiles) @@ -65,13 +61,11 @@ Ce sont les niveaux de difficulté typiques auxquels une beatmap peut être soum Sur le site web, les beatmaps ont automatiquement une icône de difficulté basé sur leur rang de star rating : - - ![](/wiki/shared/diff/easy-s.png) Easy: 0.0★–1.99★ - ![](/wiki/shared/diff/normal-s.png) Normal: 2.0★–2.69★ - ![](/wiki/shared/diff/hard-s.png) Hard: 2.7★–3.99★ - ![](/wiki/shared/diff/insane-s.png) Insane: 4.0★–5.29★ - ![](/wiki/shared/diff/expert-s.png) Expert: 5.3★–6.49★ - ![](/wiki/shared/diff/expertplus-s.png) Expert+: 6.5★ and above - La plupart des difficultées de maps rentre dans les icônes donnés, mais certaines non. C'est pourquoi le [ranking criteria](/wiki/Ranking_Criteria) définie plus précisément les règles pour déterminer la difficulté et évaluer le beatmapset. diff --git a/wiki/Guides/Videos_From_Youtube/en.md b/wiki/Guides/Videos_From_Youtube/en.md index 974c349ce6ed..288bd8cbd509 100644 --- a/wiki/Guides/Videos_From_Youtube/en.md +++ b/wiki/Guides/Videos_From_Youtube/en.md @@ -19,8 +19,6 @@ This tutorial is intended for those who **can not** find the video elsewhere but [noTube](https://notube.net/) (there are many, many, MANY more out there but this one is listed). - ### Loading video in osu! - Open your beatmap and press `F2`, click Insert Background Video. Use the slider below to adjust the start time offset and voila, your done. diff --git a/wiki/Guides/Videos_From_Youtube/fr.md b/wiki/Guides/Videos_From_Youtube/fr.md index da9039b0a205..a6a1a4a6ab45 100644 --- a/wiki/Guides/Videos_From_Youtube/fr.md +++ b/wiki/Guides/Videos_From_Youtube/fr.md @@ -15,8 +15,6 @@ Ce tutoriel est destiné pour ceux qui **ne peuvent pas** trouver la vidéo autr [noTube](https://notube.net/) (il y en a beaucoup, beaucoup, VRAIMENT beaucoup sur Internet mais on vous conseille celui-ci). - ### Charger la vidéo sur osu! - Lancez votre beatmap et appuyez sur `F2`, cliquez sur Insert Background Video. Utilisez la timeline à côté du bouton pour ajuster le temps auquel elle apparaît, et voilà, c'est fini ! diff --git a/wiki/Guides/Videos_From_Youtube/it.md b/wiki/Guides/Videos_From_Youtube/it.md index b3b3db09e45a..32ddfed8fc00 100644 --- a/wiki/Guides/Videos_From_Youtube/it.md +++ b/wiki/Guides/Videos_From_Youtube/it.md @@ -15,8 +15,6 @@ Questa guida è intesa per chiunque **non riesce** a trovare il video altrove ma [noTube](https://notube.net/) (ce ne sono molti, molti, MOLTI altri là fuori ma questo è elencato). - ### Caricare il video in osu! - Apri la tua beatmap e premi `F2`, clicca Video/Immagine di sfondo. Usa lo slider sotto per correggere l'offset di inizio video e voila, hai fatto. diff --git a/wiki/Guides/Videos_From_Youtube/pt-br.md b/wiki/Guides/Videos_From_Youtube/pt-br.md index 9b366dba7045..fe4c3dbe965c 100644 --- a/wiki/Guides/Videos_From_Youtube/pt-br.md +++ b/wiki/Guides/Videos_From_Youtube/pt-br.md @@ -15,8 +15,6 @@ Este tutorial é destinado para aqueles que **não conseguem** encontrar o víde [noTube](https://notube.net/) (há muitos, muitos mais sites lá fora, mas este listado será o usado). - ### Carregue o vídeo no osu! - Abra o seu beatmap e pressione F2, clique em Insert Background Video. Use o barra deslizante abaixo para ajustar o deslocamento do tempo de início e voila, está pronto. diff --git a/wiki/People/The_Team/Global_Moderation_Team/en.md b/wiki/People/The_Team/Global_Moderation_Team/en.md index 7b4053539932..a4a8fc97d4b2 100644 --- a/wiki/People/The_Team/Global_Moderation_Team/en.md +++ b/wiki/People/The_Team/Global_Moderation_Team/en.md @@ -16,7 +16,6 @@ The [Global Moderation Team group page](https://osu.ppy.sh/groups/4) lists all o *Note: All GMT members speak English in addition to the languages listed below, unless noted otherwise.* - | Name | Additional languages | Area of focus | | :-- | :-- | :-- | | ![][flag_MY] [- [bibitaru] -](https://osu.ppy.sh/users/4482419) | Chinese, Malay | Chat moderation | @@ -112,7 +111,6 @@ The [Global Moderation Team group page](https://osu.ppy.sh/groups/4) lists all o | `#thai` | [ภาษาไทย](https://osu.ppy.sh/community/forums/54) | | | `#turkish` | [Türkçe](https://osu.ppy.sh/community/forums/93) | ![][flag_TR] [heyronii](https://osu.ppy.sh/users/5642779), ![][flag_TR] [Zeus-](https://osu.ppy.sh/users/5464437) | | `#vietnamese` | | | - [flag___]: /wiki/shared/flag/__.gif [flag_AR]: /wiki/shared/flag/AR.gif diff --git a/wiki/Ranking_Criteria/Difficulty_Naming/en.md b/wiki/Ranking_Criteria/Difficulty_Naming/en.md index afd6e0d4b084..e5669813df24 100644 --- a/wiki/Ranking_Criteria/Difficulty_Naming/en.md +++ b/wiki/Ranking_Criteria/Difficulty_Naming/en.md @@ -8,10 +8,7 @@ These difficulty names are the most commonly used for each game mode. *Note: The special difficulty name **Marathon** historically allowed mappers to submit maps of longer songs, and thus became popular for single-difficulty mapsets. Today, the name has no special meaning and is typically only used for very long songs or song compilations.* - - ### osu! - - ![](/wiki/shared/diff/easy-s.png) Easy - ![](/wiki/shared/diff/normal-s.png) Normal diff --git a/wiki/Ranking_Criteria/osu!/en.md b/wiki/Ranking_Criteria/osu!/en.md index 7b6e855d0636..a7d474224f89 100644 --- a/wiki/Ranking_Criteria/osu!/en.md +++ b/wiki/Ranking_Criteria/osu!/en.md @@ -10,13 +10,11 @@ Rule proposals as well as suggestions are discussed in the [Ranking Criteria Sub *Main article: [Difficulty Naming](../Difficulty_Naming)* - - ![](/wiki/shared/diff/easy-s.png) Easy - ![](/wiki/shared/diff/normal-s.png) Normal - ![](/wiki/shared/diff/hard-s.png) Hard - ![](/wiki/shared/diff/insane-s.png) Insane - ![](/wiki/shared/diff/expert-s.png) Expert - ### Gameplay @@ -87,9 +85,7 @@ Overall rules and guidelines apply to every kind of osu! difficulty. Rhythm-rela Difficulty-specific rules and guidelines do only apply to the difficulty level they are listed for and therefore *do not apply to **every** osu! difficulty*. Rhythm-related rules and guidelines apply to approximately 180 BPM beatmaps. If your song is drastically faster or slower, some variables might be different, as detailed in [Scaling BPM on the Ranking Criteria](/wiki/Ranking_Criteria/Scaling_BPM). - ### ![](/wiki/shared/diff/easy-s.png) Easy - #### Rules @@ -118,9 +114,7 @@ Difficulty-specific rules and guidelines do only apply to the difficulty level t - Approach Rate should be 5 or less. - Overall Difficulty / HP Drain Rate should be between 1 and 3. - ### ![](/wiki/shared/diff/normal-s.png) Normal - #### Rules @@ -158,9 +152,7 @@ If a Normal difficulty is required and used as the *lowest difficulty* of a beat - Approach Rate should be between 4 and 6. - Overall Difficulty / HP Drain Rate should be between 3 and 5. - ### ![](/wiki/shared/diff/hard-s.png) Hard - #### Rules @@ -183,9 +175,7 @@ If a Normal difficulty is required and used as the *lowest difficulty* of a beat - Overall Difficulty should be between 5 and 7. - HP Drain Rate should be between 4 and 6. - ### ![](/wiki/shared/diff/insane-s.png) Insane - #### Guidelines @@ -201,9 +191,7 @@ If a Normal difficulty is required and used as the *lowest difficulty* of a beat - Overall Difficulty should be between 7 and 9. - HP Drain Rate should be between 5 and 8. - ### ![](/wiki/shared/diff/expert-s.png) Expert - #### Guidelines diff --git a/wiki/Ranking_Criteria/osu!catch/en.md b/wiki/Ranking_Criteria/osu!catch/en.md index 65d356b5a30e..fd298e00fe4e 100644 --- a/wiki/Ranking_Criteria/osu!catch/en.md +++ b/wiki/Ranking_Criteria/osu!catch/en.md @@ -10,13 +10,11 @@ These terms frequently appear when getting in touch with osu!catch difficulties *Main article: [Difficulty Naming](../Difficulty_Naming)* - - ![](/wiki/shared/diff/easy-c.png) Cup - ![](/wiki/shared/diff/normal-c.png) Salad - ![](/wiki/shared/diff/hard-c.png) Platter - ![](/wiki/shared/diff/insane-c.png) Rain - ![](/wiki/shared/diff/expert-c.png) Overdose - ### Gameplay @@ -76,9 +74,7 @@ Overall rules and guidelines apply to every kind of osu!catch difficulty. Rhythm Difficulty-specific rules and guidelines do only apply to the difficulty level they are listed for and therefore *do not apply to **every** osu!catch difficulty*. Rhythm-related rules and guidelines apply to approximately 180 BPM beatmaps. If your song is drastically faster or slower, some variables might be different, as detailed in [Scaling BPM on the Ranking Criteria](/wiki/Ranking_Criteria/Scaling_BPM). - ### ![](/wiki/shared/diff/easy-c.png) Cup - #### Rules @@ -96,9 +92,7 @@ Difficulty-specific rules and guidelines do only apply to the difficulty level t - HP Drain Rate should be 4 or less - Circle Size should be between 2-3 - ### ![](/wiki/shared/diff/normal-c.png) Salad - #### Rules @@ -122,9 +116,7 @@ Difficulty-specific rules and guidelines do only apply to the difficulty level t - HP Drain Rate should be between 4-5 - Circle Size should be between 2.5-3.5 - ### ![](/wiki/shared/diff/hard-c.png) Platter - #### Rules @@ -153,9 +145,7 @@ Difficulty-specific rules and guidelines do only apply to the difficulty level t - HP Drain Rate should be between 5-6 - Circle Size should be between 3-4 - ### ![](/wiki/shared/diff/insane-c.png) Rain - #### Rules @@ -177,9 +167,7 @@ Difficulty-specific rules and guidelines do only apply to the difficulty level t - HP Drain Rate should be between 6-7 - Circle Size should be between 3-5 - ### ![](/wiki/shared/diff/expert-c.png) Overdose - #### Rules diff --git a/wiki/Ranking_Criteria/osu!mania/en.md b/wiki/Ranking_Criteria/osu!mania/en.md index db8b003a52fb..6267eed9fea7 100644 --- a/wiki/Ranking_Criteria/osu!mania/en.md +++ b/wiki/Ranking_Criteria/osu!mania/en.md @@ -10,13 +10,11 @@ Rule proposals as well as suggestions are discussed in the [Ranking Criteria Sub *Main article: [Difficulty Naming](../Difficulty_Naming)* - - ![](/wiki/shared/diff/easy-m.png) Easy - ![](/wiki/shared/diff/normal-m.png) Normal - ![](/wiki/shared/diff/hard-m.png) Hard - ![](/wiki/shared/diff/insane-m.png) Insane - ![](/wiki/shared/diff/expert-m.png) Expert - ### Common terms @@ -85,9 +83,7 @@ Difficulty-specific rules and guidelines do only apply to the difficulty level t *Key mode-specific guidelines are constructed based on the most common Ranked key modes (4 key and 7 key). Any other key modes should apply these guidelines when applicable.* - ### ![](/wiki/shared/diff/easy-m.png) Easy - #### Rules @@ -106,9 +102,7 @@ Difficulty-specific rules and guidelines do only apply to the difficulty level t - **Avoid using chords during consecutive 1/2 note patterns.** However, using a chord to end a pattern is fine. - **Avoid chords with more than 2 notes.** This includes long note patterns that involve notes in more than two columns. - ### ![](/wiki/shared/diff/normal-m.png) Normal - #### Rules @@ -151,9 +145,7 @@ If a Normal difficulty is required and used as the *lowest difficulty* of a beat - **Consecutive 1/4 snaps should only be three notes long.** More dense rhythms are not appropriate for the lowest difficulty of a beatmapset. - ### ![](/wiki/shared/diff/hard-m.png) Hard - #### Guidelines @@ -187,9 +179,7 @@ If a Hard difficulty is required and used as the *lowest difficulty* of a beatma - **Chords within streams are discouraged.** The density of these patterns is often too difficult for players of this skill level, especially when used on the lowest difficulty of a beatmap set. However, using a chord at the beginning/end of a stream is fine. - **Short-term slider velocity changes should be used cautiously.** Changes should only happen for sections of different pacings and the slider velocity should not be drastically variable. - ### ![](/wiki/shared/diff/insane-m.png) Insane - #### Guidelines @@ -214,9 +204,7 @@ Additional guidelines for *7 key Insane* difficulties: - ...1/4, it's recommended to use a single note instead unless there is extremely clear musical justification. - **Bracket streams should be used sparingly.** - ### ![](/wiki/shared/diff/expert-m.png) Expert - #### Guidelines diff --git a/wiki/Ranking_Criteria/osu!taiko/en.md b/wiki/Ranking_Criteria/osu!taiko/en.md index f59fc6540912..7adf70e4731b 100644 --- a/wiki/Ranking_Criteria/osu!taiko/en.md +++ b/wiki/Ranking_Criteria/osu!taiko/en.md @@ -10,13 +10,11 @@ These rules and guidelines have been discussed in the [Ranking Criteria subforum *Main article: [Difficulty Naming](../Difficulty_Naming)* - - ![](/wiki/shared/diff/easy-t.png) Kantan - ![](/wiki/shared/diff/normal-t.png) Futsuu - ![](/wiki/shared/diff/hard-t.png) Muzukashii - ![](/wiki/shared/diff/insane-t.png) Oni - ![](/wiki/shared/diff/expert-t.png) Inner/Ura Oni - ### Gameplay @@ -78,9 +76,7 @@ Guidelines may be ignored under **exceptional** circumstances. These exceptional Difficulty-specific rules and guidelines do only apply to the difficulty level they are listed for and therefore *do not apply to **every** osu!taiko difficulty*. Rhythm-related rules and guidelines apply to approximately 180 BPM beatmaps. If your song is drastically faster or slower, some variables might be different, as detailed in [Scaling BPM on the Ranking Criteria](/wiki/Ranking_Criteria/Scaling_BPM). - ### ![](/wiki/shared/diff/easy-t.png) Kantan - #### Rules @@ -100,9 +96,7 @@ Difficulty-specific rules and guidelines do only apply to the difficulty level t - Overall Difficulty should be 4 or less. - HP Drain Rate should be 6 or more. In cases of higher note count, HP Drain Rate could be slightly adjusted to lower than 6. - ### ![](/wiki/shared/diff/normal-t.png) Futsuu - #### Rules @@ -132,9 +126,7 @@ If a Futsuu difficulty is required and used as the *lowest difficulty* of a beat - Overall Difficulty should be 5 or less. - HP Drain Rate should be 5 or more. In cases of higher note count, HP Drain Rate could be slightly adjusted to lower than 5. - ### ![](/wiki/shared/diff/hard-t.png) Muzukashii - #### Rules @@ -157,9 +149,7 @@ If a Futsuu difficulty is required and used as the *lowest difficulty* of a beat - Overall Difficulty should be 5 or less - HP Drain Rate should be 5 or more. In cases of higher note count, HP Drain Rate could be slightly adjusted to lower than 5. - ### ![](/wiki/shared/diff/insane-t.png) Oni - #### Rules @@ -181,9 +171,7 @@ If a Futsuu difficulty is required and used as the *lowest difficulty* of a beat - Overall Difficulty should be 5 or more - HP Drain Rate should be 5 or more. In cases of higher note count, HP Drain Rate could be slightly adjusted to lower than 5. - ### ![](/wiki/shared/diff/expert-t.png) Inner/Ura Oni - #### Guidelines diff --git a/wiki/Tournaments/OWC/2019/en.md b/wiki/Tournaments/OWC/2019/en.md index ade17e1755ac..870250690736 100644 --- a/wiki/Tournaments/OWC/2019/en.md +++ b/wiki/Tournaments/OWC/2019/en.md @@ -36,7 +36,6 @@ The **osu! World Cup 2019** (***OWC 2019***) is a country-based osu! tournament The osu! World Cup 2019 is run by various community members by distributing the multitude of tasks into various fields of responsibility. - | Position | Member(s) | | :-- | :-- | | Manager | ![][flag_AR] [juankristal](https://osu.ppy.sh/users/443656), ![][flag_CL] [WalterToro](https://osu.ppy.sh/users/5281416) | diff --git a/wiki/Tournaments/osu!_Riverside/SWEAT/en.md b/wiki/Tournaments/osu!_Riverside/SWEAT/en.md index b5d9a0471edb..e53c91294ab8 100644 --- a/wiki/Tournaments/osu!_Riverside/SWEAT/en.md +++ b/wiki/Tournaments/osu!_Riverside/SWEAT/en.md @@ -51,7 +51,6 @@ All prizes were awarded to osu! and osu!mania winners separately. ## Organisation - | Position | Members | | :-- | :-- | | Host | ![][flag_US] [Chest Flattener](https://osu.ppy.sh/users/4292614), ![][flag_US] [ForceJansen](https://osu.ppy.sh/users/5566923) | @@ -198,7 +197,6 @@ Seeding maps were played in a [multiplayer match](https://osu.ppy.sh/community/m | --: | :-: | :-: | :-- | :-- | | **[stupud man](https://osu.ppy.sh/users/2141612)** ![][flag_US] | **4** | 0 | ![][flag_US] [Ventus720](https://osu.ppy.sh/users/2687477) | [#1](https://osu.ppy.sh/community/matches/56344335) | | **[Ecal](https://osu.ppy.sh/users/8384260)** ![][flag_US] | **4** | 1 | ![][flag_US] [Ouchiee](https://osu.ppy.sh/users/6310052) | [#1](https://osu.ppy.sh/community/matches/56344326) | - ## Mappools