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Sync sprite and battle anim consts/labels
CI #813: Pull request #1055 synchronize by vulcandth
August 22, 2023 01:56 1m 3s vulcandth:battle_anim_seq
August 22, 2023 01:56 1m 3s
Labeled framesets and related constants (#1063)
CI #812: Commit 6180be3 pushed by vulcandth
August 22, 2023 00:09 1m 14s master
August 22, 2023 00:09 1m 14s
Replace hardcoded numbers for stats (#1073)
CI #811: Commit 5db85ba pushed by vulcandth
August 21, 2023 15:53 54s master
August 21, 2023 15:53 54s
Added newer decomp projects to readme
CI #810: Commit fceffda pushed by mid-kid
August 19, 2023 13:30 51s master
August 19, 2023 13:30 51s
Replace hardcoded numbers for stats
CI #808: Pull request #1073 opened by Idain
August 18, 2023 08:13 1m 2s Idain:hardcoded-stat-values
August 18, 2023 08:13 1m 2s
Define all unused type names with rept (#1071)
CI #807: Commit 0d899cb pushed by Rangi42
August 16, 2023 14:22 56s master
August 16, 2023 14:22 56s
Fix RTC overflow comment
CI #806: Pull request #1072 opened by aaaaaa123456789
August 16, 2023 00:30 57s aaaaaa123456789:master-1
August 16, 2023 00:30 57s
Use MAP_CONNECTION_PADDING_WIDTH in MACRO connection
CI #805: Commit f3b3108 pushed by Rangi42
August 15, 2023 23:54 1m 4s master
August 15, 2023 23:54 1m 4s
Verify that there aren't too many OAM constants
CI #804: Commit 9c0ef02 pushed by Rangi42
August 15, 2023 23:45 1m 7s master
August 15, 2023 23:45 1m 7s
August 15, 2023 23:34 1m 2s
Define all unused type names with rept
CI #802: Pull request #1071 opened by Rangi42
August 15, 2023 23:31 59s Rangi42:rept-types
August 15, 2023 23:31 59s
Avoid goto, support '\r', and fix typo in scan_includes.c
CI #801: Commit a5c36a7 pushed by Rangi42
August 15, 2023 23:19 1m 3s master
August 15, 2023 23:19 1m 3s
August 14, 2023 16:12 1m 1s
August 14, 2023 14:19 57s