-
Notifications
You must be signed in to change notification settings - Fork 806
/
disable.asm
70 lines (64 loc) · 1011 Bytes
/
disable.asm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
BattleCommand_Disable:
ld a, [wAttackMissed]
and a
jr nz, .failed
ld de, wEnemyDisableCount
ld hl, wEnemyMonMoves
ldh a, [hBattleTurn]
and a
jr z, .got_moves
ld de, wPlayerDisableCount
ld hl, wBattleMonMoves
.got_moves
ld a, [de]
and a
jr nz, .failed
ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP
call GetBattleVar
and a
jr z, .failed
cp STRUGGLE
jr z, .failed
ld b, a
ld c, $ff
.loop
inc c
ld a, [hli]
cp b
jr nz, .loop
ldh a, [hBattleTurn]
and a
ld hl, wEnemyMonPP
jr z, .got_pp
ld hl, wBattleMonPP
.got_pp
ld b, 0
add hl, bc
ld a, [hl]
and a
jr z, .failed
.loop2
call BattleRandom
and 7
jr z, .loop2
inc a
inc c
swap c
add c
ld [de], a
call AnimateCurrentMove
ld hl, wDisabledMove
ldh a, [hBattleTurn]
and a
jr nz, .got_disabled_move_pointer
inc hl
.got_disabled_move_pointer
ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP
call GetBattleVar
ld [hl], a
ld [wNamedObjectIndex], a
call GetMoveName
ld hl, WasDisabledText
jp StdBattleTextbox
.failed
jp FailMove