-
Notifications
You must be signed in to change notification settings - Fork 786
/
events.asm
1345 lines (1120 loc) · 19.9 KB
/
events.asm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
SECTION "Events", ROMX
OverworldLoop::
xor a ; MAPSTATUS_START
ld [wMapStatus], a
.loop
ld a, [wMapStatus]
ld hl, .Jumptable
rst JumpTable
ld a, [wMapStatus]
cp MAPSTATUS_DONE
jr nz, .loop
.done
ret
.Jumptable:
; entries correspond to MAPSTATUS_* constants
dw StartMap
dw EnterMap
dw HandleMap
dw .done
DisableEvents:
xor a
ld [wEnabledPlayerEvents], a
ret
EnableEvents::
ld a, $ff
ld [wEnabledPlayerEvents], a
ret
CheckEnabledMapEventsBit5:
ld hl, wEnabledPlayerEvents
bit 5, [hl]
ret
DisableWarpsConnections: ; unreferenced
ld hl, wEnabledPlayerEvents
res 2, [hl]
ret
DisableCoordEvents: ; unreferenced
ld hl, wEnabledPlayerEvents
res 1, [hl]
ret
DisableStepCount: ; unreferenced
ld hl, wEnabledPlayerEvents
res 0, [hl]
ret
DisableWildEncounters: ; unreferenced
ld hl, wEnabledPlayerEvents
res 4, [hl]
ret
EnableWarpsConnections: ; unreferenced
ld hl, wEnabledPlayerEvents
set 2, [hl]
ret
EnableCoordEvents: ; unreferenced
ld hl, wEnabledPlayerEvents
set 1, [hl]
ret
EnableStepCount: ; unreferenced
ld hl, wEnabledPlayerEvents
set 0, [hl]
ret
EnableWildEncounters:
ld hl, wEnabledPlayerEvents
set 4, [hl]
ret
CheckWarpConnectionsEnabled:
ld hl, wEnabledPlayerEvents
bit 2, [hl]
ret
CheckCoordEventsEnabled:
ld hl, wEnabledPlayerEvents
bit 1, [hl]
ret
CheckStepCountEnabled:
ld hl, wEnabledPlayerEvents
bit 0, [hl]
ret
CheckWildEncountersEnabled:
ld hl, wEnabledPlayerEvents
bit 4, [hl]
ret
StartMap:
xor a
ld [wScriptVar], a
xor a
ld [wScriptRunning], a
ld hl, wMapStatus
ld bc, wMapStatusEnd - wMapStatus
call ByteFill
farcall InitCallReceiveDelay
call ClearJoypad
EnterMap:
xor a
ld [wXYComparePointer], a
ld [wXYComparePointer + 1], a
call SetUpFiveStepWildEncounterCooldown
farcall RunMapSetupScript
call DisableEvents
ldh a, [hMapEntryMethod]
cp MAPSETUP_CONNECTION
jr nz, .dont_enable
call EnableEvents
.dont_enable
ldh a, [hMapEntryMethod]
cp MAPSETUP_RELOADMAP
jr nz, .dontresetpoison
xor a
ld [wPoisonStepCount], a
.dontresetpoison
xor a ; end map entry
ldh [hMapEntryMethod], a
ld a, MAPSTATUS_HANDLE
ld [wMapStatus], a
ret
UnusedWait30Frames: ; unreferenced
ld c, 30
call DelayFrames
ret
HandleMap:
call ResetOverworldDelay
call HandleMapTimeAndJoypad
farcall HandleCmdQueue ; no need to farcall
call MapEvents
; Not immediately entering a connected map will cause problems.
ld a, [wMapStatus]
cp MAPSTATUS_HANDLE
ret nz
call HandleMapObjects
call NextOverworldFrame
call HandleMapBackground
call CheckPlayerState
ret
MapEvents:
ld a, [wMapEventStatus]
ld hl, .Jumptable
rst JumpTable
ret
.Jumptable:
; entries correspond to MAPEVENTS_* constants
dw .events
dw .no_events
.events:
call PlayerEvents
call DisableEvents
farcall ScriptEvents
ret
.no_events:
ret
MaxOverworldDelay:
db 2
ResetOverworldDelay:
ld a, [MaxOverworldDelay]
ld [wOverworldDelay], a
ret
NextOverworldFrame:
ld a, [wOverworldDelay]
and a
ret z
ld c, a
call DelayFrames
ret
HandleMapTimeAndJoypad:
ld a, [wMapEventStatus]
cp MAPEVENTS_OFF
ret z
call UpdateTime
call GetJoypad
call TimeOfDayPals
ret
HandleMapObjects:
farcall HandleNPCStep
farcall _HandlePlayerStep
call _CheckObjectEnteringVisibleRange
ret
HandleMapBackground:
farcall _UpdateSprites
farcall ScrollScreen
farcall PlaceMapNameSign
ret
CheckPlayerState:
ld a, [wPlayerStepFlags]
bit PLAYERSTEP_CONTINUE_F, a
jr z, .events
bit PLAYERSTEP_STOP_F, a
jr z, .noevents
bit PLAYERSTEP_MIDAIR_F, a
jr nz, .noevents
call EnableEvents
.events
ld a, MAPEVENTS_ON
ld [wMapEventStatus], a
ret
.noevents
ld a, MAPEVENTS_OFF
ld [wMapEventStatus], a
ret
_CheckObjectEnteringVisibleRange:
ld hl, wPlayerStepFlags
bit PLAYERSTEP_STOP_F, [hl]
ret z
farcall CheckObjectEnteringVisibleRange
ret
PlayerEvents:
xor a
; If there's already a player event, don't interrupt it.
ld a, [wScriptRunning]
and a
ret nz
call Dummy_CheckEnabledMapEventsBit5 ; This is a waste of time
call CheckTrainerEvent
jr c, .ok
call CheckTileEvent
jr c, .ok
call RunMemScript
jr c, .ok
call RunSceneScript
jr c, .ok
call CheckTimeEvents
jr c, .ok
call OWPlayerInput
jr c, .ok
xor a
ret
.ok
push af
farcall EnableScriptMode
pop af
ld [wScriptRunning], a
call DoPlayerEvent
ld a, [wScriptRunning]
cp PLAYEREVENT_CONNECTION
jr z, .ok2
cp PLAYEREVENT_JOYCHANGEFACING
jr z, .ok2
xor a
ld [wLandmarkSignTimer], a
.ok2
scf
ret
CheckTrainerEvent:
nop
nop
call CheckTrainerBattle
jr nc, .nope
ld a, PLAYEREVENT_SEENBYTRAINER
scf
ret
.nope
xor a
ret
CheckTileEvent:
; Check for warps, coord events, or wild battles.
call CheckWarpConnectionsEnabled
jr z, .connections_disabled
farcall CheckMovingOffEdgeOfMap
jr c, .map_connection
call CheckWarpTile
jr c, .warp_tile
.connections_disabled
call CheckCoordEventsEnabled
jr z, .coord_events_disabled
call CheckCurrentMapCoordEvents
jr c, .coord_event
.coord_events_disabled
call CheckStepCountEnabled
jr z, .step_count_disabled
call CountStep
ret c
.step_count_disabled
call CheckWildEncountersEnabled
jr z, .ok
call RandomEncounter
ret c
jr .ok ; pointless
.ok
xor a
ret
.map_connection
ld a, PLAYEREVENT_CONNECTION
scf
ret
.warp_tile
ld a, [wPlayerTileCollision]
call CheckPitTile
jr nz, .not_pit
ld a, PLAYEREVENT_FALL
scf
ret
.not_pit
ld a, PLAYEREVENT_WARP
scf
ret
.coord_event
ld hl, wCurCoordEventScriptAddr
ld a, [hli]
ld h, [hl]
ld l, a
call GetMapScriptsBank
call CallScript
ret
CheckWildEncounterCooldown::
ld hl, wWildEncounterCooldown
ld a, [hl]
and a
ret z
dec [hl]
ret z
scf
ret
SetUpFiveStepWildEncounterCooldown:
ld a, 5
ld [wWildEncounterCooldown], a
ret
SetMinTwoStepWildEncounterCooldown:
; dummied out
ret
ld a, [wWildEncounterCooldown]
cp 2
ret nc
ld a, 2
ld [wWildEncounterCooldown], a
ret
Dummy_CheckEnabledMapEventsBit5:
call CheckEnabledMapEventsBit5
ret z
call SetXYCompareFlags
ret
RunSceneScript:
ld a, [wCurMapSceneScriptCount]
and a
jr z, .nope
ld c, a
call CheckScenes
cp c
jr nc, .nope
ld e, a
ld d, 0
ld hl, wCurMapSceneScriptsPointer
ld a, [hli]
ld h, [hl]
ld l, a
rept SCENE_SCRIPT_SIZE
add hl, de
endr
call GetMapScriptsBank
call GetFarWord
call GetMapScriptsBank
call CallScript
ld hl, wScriptFlags
res 3, [hl]
farcall EnableScriptMode
farcall ScriptEvents
ld hl, wScriptFlags
bit 3, [hl]
jr z, .nope
ld hl, wDeferredScriptAddr
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wDeferredScriptBank]
call CallScript
scf
ret
.nope
xor a
ret
CheckTimeEvents:
ld a, [wLinkMode]
and a
jr nz, .nothing
ld hl, wStatusFlags2
bit STATUSFLAGS2_BUG_CONTEST_TIMER_F, [hl]
jr z, .do_daily
farcall CheckBugContestTimer
jr c, .end_bug_contest
xor a
ret
.do_daily
farcall CheckDailyResetTimer
farcall CheckPokerusTick
farcall CheckPhoneCall
ret c
.nothing
xor a
ret
.end_bug_contest
ld a, BANK(BugCatchingContestOverScript)
ld hl, BugCatchingContestOverScript
call CallScript
scf
ret
.hatch ; unreferenced
ld a, PLAYEREVENT_HATCH
scf
ret
OWPlayerInput:
call PlayerMovement
ret c
and a
jr nz, .NoAction
; Can't perform button actions while sliding on ice.
farcall CheckStandingOnIce
jr c, .NoAction
call CheckAPressOW
jr c, .Action
call CheckMenuOW
jr c, .Action
.NoAction:
xor a
ret
.Action:
push af
farcall StopPlayerForEvent
pop af
scf
ret
CheckAPressOW:
ldh a, [hJoyPressed]
and A_BUTTON
ret z
call TryObjectEvent
ret c
call TryBGEvent
ret c
call TryTileCollisionEvent
ret c
xor a
ret
PlayTalkObject:
push de
ld de, SFX_READ_TEXT_2
call PlaySFX
pop de
ret
TryObjectEvent:
farcall CheckFacingObject
jr c, .IsObject
xor a
ret
.IsObject:
call PlayTalkObject
ldh a, [hObjectStructIndex]
call GetObjectStruct
ld hl, OBJECT_MAP_OBJECT_INDEX
add hl, bc
ld a, [hl]
ldh [hLastTalked], a
ldh a, [hLastTalked]
call GetMapObject
ld hl, MAPOBJECT_TYPE
add hl, bc
ld a, [hl]
and MAPOBJECT_TYPE_MASK
; BUG: TryObjectEvent arbitrary code execution (see docs/bugs_and_glitches.md)
push bc
ld de, 3
ld hl, ObjectEventTypeArray
call IsInArray
jr nc, .nope
pop bc
inc hl
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
.nope
xor a
ret
ObjectEventTypeArray:
table_width 3, ObjectEventTypeArray
dbw OBJECTTYPE_SCRIPT, .script
dbw OBJECTTYPE_ITEMBALL, .itemball
dbw OBJECTTYPE_TRAINER, .trainer
; the remaining four are dummy events
dbw OBJECTTYPE_3, .three
dbw OBJECTTYPE_4, .four
dbw OBJECTTYPE_5, .five
dbw OBJECTTYPE_6, .six
assert_table_length NUM_OBJECT_TYPES
db -1 ; end
.script
ld hl, MAPOBJECT_SCRIPT_POINTER
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
call GetMapScriptsBank
call CallScript
ret
.itemball
ld hl, MAPOBJECT_SCRIPT_POINTER
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
call GetMapScriptsBank
ld de, wItemBallData
ld bc, wItemBallDataEnd - wItemBallData
call FarCopyBytes
ld a, PLAYEREVENT_ITEMBALL
scf
ret
.trainer
call TalkToTrainer
ld a, PLAYEREVENT_TALKTOTRAINER
scf
ret
.three
xor a
ret
.four
xor a
ret
.five
xor a
ret
.six
xor a
ret
TryBGEvent:
call CheckFacingBGEvent
jr c, .is_bg_event
xor a
ret
.is_bg_event:
ld a, [wCurBGEventType]
ld hl, BGEventJumptable
rst JumpTable
ret
BGEventJumptable:
table_width 2, BGEventJumptable
dw .read
dw .up
dw .down
dw .right
dw .left
dw .ifset
dw .ifnotset
dw .itemifset
dw .copy
assert_table_length NUM_BGEVENTS
.up:
ld b, OW_UP
jr .checkdir
.down:
ld b, OW_DOWN
jr .checkdir
.right:
ld b, OW_RIGHT
jr .checkdir
.left:
ld b, OW_LEFT
jr .checkdir
.checkdir:
ld a, [wPlayerDirection]
and %1100
cp b
jp nz, .dontread
.read:
call PlayTalkObject
ld hl, wCurBGEventScriptAddr
ld a, [hli]
ld h, [hl]
ld l, a
call GetMapScriptsBank
call CallScript
scf
ret
.itemifset:
call CheckBGEventFlag
jp nz, .dontread
call PlayTalkObject
call GetMapScriptsBank
ld de, wHiddenItemData
ld bc, wHiddenItemDataEnd - wHiddenItemData
call FarCopyBytes
ld a, BANK(HiddenItemScript)
ld hl, HiddenItemScript
call CallScript
scf
ret
.copy:
call CheckBGEventFlag
jr nz, .dontread
call GetMapScriptsBank
ld de, wHiddenItemData
ld bc, wHiddenItemDataEnd - wHiddenItemData
call FarCopyBytes
jr .dontread
.ifset:
call CheckBGEventFlag
jr z, .dontread
jr .thenread
.ifnotset:
call CheckBGEventFlag
jr nz, .dontread
.thenread:
push hl
call PlayTalkObject
pop hl
inc hl
inc hl
call GetMapScriptsBank
call GetFarWord
call GetMapScriptsBank
call CallScript
scf
ret
.dontread:
xor a
ret
CheckBGEventFlag:
ld hl, wCurBGEventScriptAddr
ld a, [hli]
ld h, [hl]
ld l, a
push hl
call GetMapScriptsBank
call GetFarWord
ld e, l
ld d, h
ld b, CHECK_FLAG
call EventFlagAction
ld a, c
and a
pop hl
ret
PlayerMovement:
farcall DoPlayerMovement
ld a, c
ld hl, PlayerMovementPointers
rst JumpTable
ld a, c
ret
PlayerMovementPointers:
; entries correspond to PLAYERMOVEMENT_* constants
table_width 2, PlayerMovementPointers
dw .normal
dw .warp
dw .turn
dw .force_turn
dw .finish
dw .continue
dw .exit_water
dw .jump
assert_table_length NUM_PLAYER_MOVEMENTS
.normal:
.finish:
xor a
ld c, a
ret
.jump:
call SetMinTwoStepWildEncounterCooldown
xor a
ld c, a
ret
.warp:
ld a, PLAYEREVENT_WARP
ld c, a
scf
ret
.turn:
ld a, PLAYEREVENT_JOYCHANGEFACING
ld c, a
scf
ret
.force_turn:
; force the player to move in some direction
ld a, BANK(Script_ForcedMovement)
ld hl, Script_ForcedMovement
call CallScript
ld c, a
scf
ret
.continue:
.exit_water:
ld a, -1
ld c, a
and a
ret
CheckMenuOW:
xor a
ldh [hMenuReturn], a
ldh [hUnusedByte], a
ldh a, [hJoyPressed]
bit SELECT_F, a
jr nz, .Select
bit START_F, a
jr z, .NoMenu
ld a, BANK(StartMenuScript)
ld hl, StartMenuScript
call CallScript
scf
ret
.NoMenu:
xor a
ret
.Select:
call PlayTalkObject
ld a, BANK(SelectMenuScript)
ld hl, SelectMenuScript
call CallScript
scf
ret
StartMenuScript:
callasm StartMenu
sjump StartMenuCallback
SelectMenuScript:
callasm SelectMenu
sjump SelectMenuCallback
StartMenuCallback:
SelectMenuCallback:
readmem hMenuReturn
ifequal HMENURETURN_SCRIPT, .Script
ifequal HMENURETURN_ASM, .Asm
end
.Script:
memjump wQueuedScriptBank
.Asm:
memcallasm wQueuedScriptBank
end
CountStep:
; Don't count steps in link communication rooms.
ld a, [wLinkMode]
and a
jr nz, .done
; If there is a special phone call, don't count the step.
farcall CheckSpecialPhoneCall
jr c, .doscript
; If Repel wore off, don't count the step.
call DoRepelStep
jr c, .doscript
; Count the step for poison and total steps
ld hl, wPoisonStepCount
inc [hl]
ld hl, wStepCount
inc [hl]
; Every 256 steps, increase the happiness of all your Pokemon.
jr nz, .skip_happiness
farcall StepHappiness
.skip_happiness
; Every 256 steps, offset from the happiness incrementor by 128 steps,
; decrease the hatch counter of all your eggs until you reach the first
; one that is ready to hatch.
ld a, [wStepCount]
cp $80
jr nz, .skip_egg
farcall DoEggStep
jr nz, .hatch
.skip_egg
; Increase the EXP of (both) DayCare Pokemon by 1.
farcall DayCareStep
; Every 4 steps, deal damage to all poisoned Pokemon.
ld hl, wPoisonStepCount
ld a, [hl]
cp 4
jr c, .skip_poison
ld [hl], 0
farcall DoPoisonStep
jr c, .doscript
.skip_poison
farcall DoBikeStep
.done
xor a
ret
.doscript
ld a, -1
scf
ret
.hatch
ld a, PLAYEREVENT_HATCH
scf
ret
.whiteout ; unreferenced
ld a, PLAYEREVENT_WHITEOUT
scf
ret
DoRepelStep:
ld a, [wRepelEffect]
and a
ret z
dec a
ld [wRepelEffect], a
ret nz
ld a, BANK(RepelWoreOffScript)
ld hl, RepelWoreOffScript
call CallScript
scf
ret
DoPlayerEvent:
ld a, [wScriptRunning]
and a
ret z
cp PLAYEREVENT_MAPSCRIPT ; run script
ret z
cp NUM_PLAYER_EVENTS
ret nc
ld c, a
ld b, 0
ld hl, PlayerEventScriptPointers
add hl, bc
add hl, bc
add hl, bc
ld a, [hli]
ld [wScriptBank], a
ld a, [hli]
ld [wScriptPos], a
ld a, [hl]
ld [wScriptPos + 1], a
ret
PlayerEventScriptPointers:
; entries correspond to PLAYEREVENT_* constants
table_width 3, PlayerEventScriptPointers
dba InvalidEventScript ; PLAYEREVENT_NONE
dba SeenByTrainerScript ; PLAYEREVENT_SEENBYTRAINER
dba TalkToTrainerScript ; PLAYEREVENT_TALKTOTRAINER
dba FindItemInBallScript ; PLAYEREVENT_ITEMBALL
dba EdgeWarpScript ; PLAYEREVENT_CONNECTION
dba WarpToNewMapScript ; PLAYEREVENT_WARP
dba FallIntoMapScript ; PLAYEREVENT_FALL
dba OverworldWhiteoutScript ; PLAYEREVENT_WHITEOUT
dba HatchEggScript ; PLAYEREVENT_HATCH
dba ChangeDirectionScript ; PLAYEREVENT_JOYCHANGEFACING
dba InvalidEventScript ; (NUM_PLAYER_EVENTS)
assert_table_length NUM_PLAYER_EVENTS + 1
InvalidEventScript:
end
UnusedPlayerEventScript: ; unreferenced
end
HatchEggScript:
callasm OverworldHatchEgg