From 4d7a751d6bfcf186a03f1289ee940247d89bc95b Mon Sep 17 00:00:00 2001 From: Vortyne <104168801+Vortyne@users.noreply.github.com> Date: Tue, 30 Jul 2024 15:33:36 -0400 Subject: [PATCH] Fix comment about auto text box drawing Actually, setting bit 0 of this byte disables auto text box drawing on calling DisplayTextID. See https://github.com/pret/pokered/blob/6e3ab0a9e97ff14123ac65f56cb4b4ddab45b695/engine/menus/display_text_id_init.asm#L7 --- ram/wram.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ram/wram.asm b/ram/wram.asm index 3bdf5a7bb5..cf1fbf12e0 100644 --- a/ram/wram.asm +++ b/ram/wram.asm @@ -976,7 +976,7 @@ wBoughtOrSoldItemInMart:: db ; $02 - draw wBattleResult:: db -; bit 0: if set, DisplayTextID automatically draws a text box +; bit 0: if set, prevents DisplayTextID from automatically drawing a text box wAutoTextBoxDrawingControl:: db ; used in some overworld scripts to vary scripted movement