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compilation.yml
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name: CI
on:
push:
pull_request:
repository_dispatch:
types: [run_build]
workflow_dispatch: {}
jobs:
build:
runs-on: ${{ matrix.os[0] }}
strategy:
matrix:
os: [
[macos-latest, arm64, bash],
[macos-13, x86_64, bash],
[ubuntu-latest, x86_64, bash],
[windows-latest, x86_64, msys2]
]
fail-fast: false
defaults:
run:
shell: ${{ matrix.os[2] }} {0}
steps:
- uses: actions/checkout@v4
- name: Install Ubuntu packages
if: matrix.os[0] == 'ubuntu-latest'
run: |
sudo apt-get update
sudo apt-get -y install texinfo bison flex gettext libgmp3-dev libmpfr-dev libmpc-dev
- name: Install macOS packages
if: startsWith(matrix.os[0], 'macos')
run: |
brew update
brew install texinfo bison flex gnu-sed gsl gmp mpfr libmpc
- name: Install MSYS2 packages
if: matrix.os[0] == 'windows-latest'
uses: msys2/setup-msys2@v2
with:
msystem: MINGW32
install: |
base-devel git make texinfo flex bison patch binutils mingw-w64-i686-gcc mpc-devel tar
mingw-w64-i686-cmake mingw-w64-i686-make mingw-w64-i686-libogg
update: true
- name: Runs all the stages in the shell
run: |
export PS2DEV=$PWD/ps2dev
export PS2SDK=$PS2DEV/ps2sdk
export PATH="$(brew --prefix gnu-sed)/libexec/gnubin:$PATH" # This is just needed for MacOS
export PATH=$PATH:$PS2DEV/bin:$PS2DEV/ee/bin:$PS2DEV/iop/bin:$PS2DEV/dvp/bin:$PS2SDK/bin
./toolchain.sh