Re-Install behavior of pterodactyl #4055
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I noticed that the reinstall function works differently than I would expect. When I start a reinstallation, the game server files that have already been downloaded are typically all retained. This means that if the server is defective (e.g. accidentally deleted too much), a reinstallation will not solve the problem. I would expect the docker container to be completely wiped and rebuilt. But that doesn't seem to be the case. Can someone help me and sharpen my understanding of the function a bit? In particular, I would be interested in what exactly the function does and why it only does it that way. Thanks! |
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A reinstall re-runs the install script, and unless it's part of the install script it will keep all the files. The server files are not kept in the container but in a mount that is re-mounted on start and stop. |
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A reinstall re-runs the install script, and unless it's part of the install script it will keep all the files.
The server files are not kept in the container but in a mount that is re-mounted on start and stop.