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voice delay gets longer as time goes on
NOTE: head bobble does NOT get longer, implying this is something in the circular buffer/audioclip and NOT a networking problem
potentially copy xen's circular buffer for godot wilds?? good test case for both us and him
The text was updated successfully, but these errors were encountered:
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voice delay gets longer as time goes on
NOTE: head bobble does NOT get longer, implying this is something in the circular buffer/audioclip and NOT a networking problem
potentially copy xen's circular buffer for godot wilds?? good test case for both us and him
The text was updated successfully, but these errors were encountered: