diff --git a/QSB/SectorSync/QSBSectorManager.cs b/QSB/SectorSync/QSBSectorManager.cs index 3469d1c82..746397161 100644 --- a/QSB/SectorSync/QSBSectorManager.cs +++ b/QSB/SectorSync/QSBSectorManager.cs @@ -114,8 +114,6 @@ private static void CreateFakeSectors() x => x._triggerRoot = raft._rideVolume.gameObject); } - // todo black hole forge - // cage elevators foreach (var cageElevator in QSBWorldSync.GetUnityObjects()) {