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low resolution of polygons and lines #27

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dunland opened this issue Jan 19, 2022 · 1 comment
Open

low resolution of polygons and lines #27

dunland opened this issue Jan 19, 2022 · 1 comment
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enhancement New feature or request TODO the endless list of minor issues found en passant Visual Finish visual beautifications
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@dunland
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dunland commented Jan 19, 2022

The overall resolution of the image seems to be quite low; one can even see the pixels.
Does this have to do with the distortion via cv2.perspectiveTransform? → could it be, that the image is actually displayed on a small area viewport.src_points = [[0, 0], [0, 100], [100, 100], [100, 0]] and then projected onto the whole screen? viewport.dst_points = [[80, 45], [80, 1035], [1840, 1035], [1840, 45]]

@dunland dunland added the enhancement New feature or request label Jan 19, 2022
@dunland dunland self-assigned this Jan 19, 2022
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dunland commented Feb 22, 2022

maybe fixable by setting the pygame polygon resolution or general antialiasing in pygame?

@dunland dunland added the TODO the endless list of minor issues found en passant label Mar 16, 2022
@dunland dunland added the Visual Finish visual beautifications label Jul 6, 2022
@dunland dunland added this to the Visual Finish milestone Jul 6, 2022
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enhancement New feature or request TODO the endless list of minor issues found en passant Visual Finish visual beautifications
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