From 39ffa70e75f32451e714943f2a58bf08652a4af0 Mon Sep 17 00:00:00 2001 From: github-actions Date: Fri, 15 Dec 2023 19:37:38 +0000 Subject: [PATCH] triggers build: raidboss: timeline netregex for actorControl (#6022) `/sync\s*\/ 21:\.{8}:(?[^:]*):(?[^:]*):\//` Done by running #5977. d3312e460f4ff579a5e259b1f8f231a7893fe390 --- 05-shb/eureka/bozjan_southern_front.txt | 34 ++++++++++++------------- 05-shb/eureka/zadnor.txt | 34 ++++++++++++------------- 2 files changed, 34 insertions(+), 34 deletions(-) diff --git a/05-shb/eureka/bozjan_southern_front.txt b/05-shb/eureka/bozjan_southern_front.txt index a3c7d25c29..f089240970 100644 --- a/05-shb/eureka/bozjan_southern_front.txt +++ b/05-shb/eureka/bozjan_southern_front.txt @@ -7,7 +7,7 @@ hideall "--sync--" # Use zone-unseal and 0x21 Reset lines # Trigger set contains 'resetWhenOutOfCombat: false' -0.0 "--Reset--" sync / 21:........:80000014:00:/ window 100000 jump 0 +0.0 "--Reset--" ActorControl { command: "80000014", data0: "00" } window 100000 jump 0 # .*is no longer sealed 0.0 "--Reset--" sync / 29:[^:]*:7DE:/ window 100000 jump 0 @@ -18,52 +18,52 @@ hideall "--sync--" # abilities from there. ### Kill It with Fire -1000.0 "--sync--" sync / 21:........:80000014:1D4:/ window 100000,0 +1000.0 "--sync--" ActorControl { command: "80000014", data0: "1D4" } window 100000,0 ### The Baying of the Hound(s) -2000.0 "--sync--" sync / 21:........:80000014:1CC:/ window 100000,0 +2000.0 "--sync--" ActorControl { command: "80000014", data0: "1CC" } window 100000,0 ### Vigil for the Lost -3000.0 "--sync--" sync / 21:........:80000014:1D0:/ window 100000,0 +3000.0 "--sync--" ActorControl { command: "80000014", data0: "1D0" } window 100000,0 ### Aces High -4000.0 "--sync--" sync / 21:........:80000014:1D2:/ window 100000,0 +4000.0 "--sync--" ActorControl { command: "80000014", data0: "1D2" } window 100000,0 ### The Shadow of Death's Hand -5000.0 "--sync--" sync / 21:........:80000014:1CD:/ window 100000,0 +5000.0 "--sync--" ActorControl { command: "80000014", data0: "1CD" } window 100000,0 ### The Final Furlong -6000.0 "--sync--" sync / 21:........:80000014:1D5:/ window 100000,0 +6000.0 "--sync--" ActorControl { command: "80000014", data0: "1D5" } window 100000,0 ### The Hunt for Red Choctober -7000.0 "--sync--" sync / 21:........:80000014:1CA:/ window 100000,0 +7000.0 "--sync--" ActorControl { command: "80000014", data0: "1CA" } window 100000,0 ### Beast of Man -8000.0 "--sync--" sync / 21:........:80000014:1DB:/ window 100000,0 +8000.0 "--sync--" ActorControl { command: "80000014", data0: "1DB" } window 100000,0 ### Fires of War -9000.0 "--sync--" sync / 21:........:80000014:1D6:/ window 100000,0 +9000.0 "--sync--" ActorControl { command: "80000014", data0: "1D6" } window 100000,0 ### Patriot Games -10000.0 "--sync--" sync / 21:........:80000014:1D1:/ window 100000,0 +10000.0 "--sync--" ActorControl { command: "80000014", data0: "1D1" } window 100000,0 ### Trampled under Hoof -11000.0 "--sync--" sync / 21:........:80000014:1CE:/ window 100000,0 +11000.0 "--sync--" ActorControl { command: "80000014", data0: "1CE" } window 100000,0 ### And the Flames Went Higher -12000.0 "--sync--" sync / 21:........:80000014:1D3:/ window 100000,0 +12000.0 "--sync--" ActorControl { command: "80000014", data0: "1D3" } window 100000,0 ### Metal Fox Chaos -13000.0 "--sync--" sync / 21:........:80000014:1CB:/ window 100000,0 +13000.0 "--sync--" ActorControl { command: "80000014", data0: "1CB" } window 100000,0 ### Rise of the Robots -14000.0 "--sync--" sync / 21:........:80000014:1DF:/ window 100000,0 +14000.0 "--sync--" ActorControl { command: "80000014", data0: "1DF" } window 100000,0 ### Where Strode the Behemoth -15000.0 "--sync--" sync / 21:........:80000014:1DC:/ window 100000,0 +15000.0 "--sync--" ActorControl { command: "80000014", data0: "1DC" } window 100000,0 ### The Battle of Castrum Lacus Litore -#16000.0 "--sync--" sync / 21:........:80000014:1D7:/ window 100000,0 +#16000.0 "--sync--" ActorControl { command: "80000014", data0: "1D7" } window 100000,0 ### Brionac / 4th Legion Helldiver # The Grand Gates will be sealed off diff --git a/05-shb/eureka/zadnor.txt b/05-shb/eureka/zadnor.txt index 49142aeb67..259000d77d 100644 --- a/05-shb/eureka/zadnor.txt +++ b/05-shb/eureka/zadnor.txt @@ -7,7 +7,7 @@ hideall "--sync--" # Use zone-unseal and 0x21 Reset lines # Trigger set contains 'resetWhenOutOfCombat: false' -0.0 "--Reset--" sync / 21:........:80000014:00:/ window 100000 jump 0 +0.0 "--Reset--" ActorControl { command: "80000014", data0: "00" } window 100000 jump 0 # .*is no longer sealed 0.0 "--Reset--" sync / 29:[^:]*:7DE:/ window 100000 jump 0 @@ -18,52 +18,52 @@ hideall "--sync--" # abilities from there. ### On Serpents' Wings -1000.0 "--sync--" sync / 21:........:80000014:211:/ window 100000,0 +1000.0 "--sync--" ActorControl { command: "80000014", data0: "211" } window 100000,0 ### Feeling the Burn -2000.0 "--sync--" sync / 21:........:80000014:20E:/ window 100000,0 +2000.0 "--sync--" ActorControl { command: "80000014", data0: "20E" } window 100000,0 ### The Broken Blade -3000.0 "--sync--" sync / 21:........:80000014:21F:/ window 100000,0 +3000.0 "--sync--" ActorControl { command: "80000014", data0: "21F" } window 100000,0 ### From Beyond the Grave -4000.0 "--sync--" sync / 21:........:80000014:21B:/ window 100000,0 +4000.0 "--sync--" ActorControl { command: "80000014", data0: "21B" } window 100000,0 ### With Diremite and Main -5000.0 "--sync--" sync / 21:........:80000014:221:/ window 100000,0 +5000.0 "--sync--" ActorControl { command: "80000014", data0: "221" } window 100000,0 ### Here Comes the Cavalry -6000.0 "--sync--" sync / 21:........:80000014:21C:/ window 100000,0 +6000.0 "--sync--" ActorControl { command: "80000014", data0: "21C" } window 100000,0 ### Head of the Snake -7000.0 "--sync--" sync / 21:........:80000014:21E:/ window 100000,0 +7000.0 "--sync--" ActorControl { command: "80000014", data0: "21E" } window 100000,0 ### There Would Be Blood -8000.0 "--sync--" sync / 21:........:80000014:210:/ window 100000,0 +8000.0 "--sync--" ActorControl { command: "80000014", data0: "210" } window 100000,0 ### Never Cry Wolf -9000.0 "--sync--" sync / 21:........:80000014:20F:/ window 100000,0 +9000.0 "--sync--" ActorControl { command: "80000014", data0: "20F" } window 100000,0 ### Time To Burn -10000.0 "--sync--" sync / 21:........:80000014:21D:/ window 100000,0 +10000.0 "--sync--" ActorControl { command: "80000014", data0: "21D" } window 100000,0 ### Lean, Mean, Magitek Machines -11000.0 "--sync--" sync / 21:........:80000014:218:/ window 100000,0 +11000.0 "--sync--" ActorControl { command: "80000014", data0: "218" } window 100000,0 ### Worn to a Shadow -12000.0 "--sync--" sync / 21:........:80000014:222:/ window 100000,0 +12000.0 "--sync--" ActorControl { command: "80000014", data0: "222" } window 100000,0 ### A Familiar Face -13000.0 "--sync--" sync / 21:........:80000014:212:/ window 100000,0 +13000.0 "--sync--" ActorControl { command: "80000014", data0: "212" } window 100000,0 ### Looks to Die For -14000.0 "--sync--" sync / 21:........:80000014:207:/ window 100000,0 +14000.0 "--sync--" ActorControl { command: "80000014", data0: "207" } window 100000,0 ### Taking the Lyon's Share -15000.0 "--sync--" sync / 21:........:80000014:220:/ window 100000,0 +15000.0 "--sync--" ActorControl { command: "80000014", data0: "220" } window 100000,0 ### The Dalriada -#20000.0 "--sync--" sync / 21:........:80000014:213:/ window 100000,0 +#20000.0 "--sync--" ActorControl { command: "80000014", data0: "213" } window 100000,0 ### Sartauvoir (up) # Note: can't sync to the zone closing here, as you (of course) can see the