agent blocks builder gameplay helpers loops mobs player positions shapes
AgentAssist, AgentCommand, AgentDetection AgentInspection, AnimalMob, Axis Buffer, Block, BlockColor CardinalDirection, ChatArgument, CloneMask, CloneMode, ColoredBlock, ComparatorMode, CompassDirection DayTime Effect FillOperation, FourDirection GameDifficulty, GameMode, GameRule Item LeverPosition MonsterMob player.ChatCommandArguments Position, ProjectileMob QueryTargetResult ShapeOperation, SixDirection TargetSelector, TargetSelectorKind, TestForBlocksMask, TimeQuery, TravelMethod, TurnDirection Weather
Array Boolean isNaN(0) Infinity Math Number NaN Object, Object.keys(null) String pos(0, 0, 0), posLocal(0, 0, 0) parseFloat("123"), parseInt("123") randpos(pos(0, 0, 0), pos(0, 0, 0)) randint(0, 10) world(0, 0, 0)
Boolean Function IArguments Object@type RegExp String@type StringMap