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Client API in LUA #2

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takaaptech opened this issue Jan 15, 2016 · 2 comments
Open

Client API in LUA #2

takaaptech opened this issue Jan 15, 2016 · 2 comments

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@takaaptech
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Please create client lua api so other frameworks likes corona sdk, gideros can use. Thank so much!

@tangyiyang
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It may requires some Lua binding to be written for general use.
The binding currently is generated with tools from cocos2d-x framework, and only works for cocos2d-x.

What's more, the pomelo C-client 1.x version is not stable enough for commercial use, and the official team made the pomelo C-client 2.x version. I think it's better to write a simple client with lua-socket, but there's no official document for the RPC protocol for pomelo, so I don't have a plan to write that, sorry about that.

@takaaptech
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OK, by the way, do you know any websocket lua lib that work on client? (For use in lua mobile game engine)?

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