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library.h
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library.h
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#pragma once
/// \file
///
/// This header provides an API for extending PyTorch's core library
/// of operators with user defined operators and data types. This
/// API can be used in a few ways:
///
/// * You can define new custom operators and classes with TORCH_LIBRARY(),
/// making them available for use in both eager Python as well as in
/// TorchScript. This API is modeled off of pybind11's `PYBIND11_MODULE`
/// macro, as the provided functionality is similar (pybind11 lets you bind
/// C++ to Python only; `torch/library.h` lets you bind C++ simultaneously to
/// Python and TorchScript).
///
/// * You can override existing operators with TORCH_LIBRARY_IMPL(),
/// providing a new implementation for these operators for a custom
/// backend (e.g., XLA). When you pass operators with tensors of your custom
/// backend, your overridden implementations will be called instead
/// of the standard implementations.
///
/// * You can use both capabilities at the same time, allowing you
/// to write custom operators that register CPU/CUDA/Autograd
/// implementations without having to write the boilerplate
/// conditionals yourself.
///
/// For a tutorial style introduction to the library API, check
/// out the [Extending TorchScript with Custom C++
/// Operators](https://pytorch.org/tutorials/advanced/torch_script_custom_ops.html)
/// tutorial.
///
/// ```
/// // Define a library whose operators live in the namespace 'myops'.
/// // You must define all of the operators for this library in
/// // this namespace.
/// TORCH_LIBRARY(myops, m) {
/// // Define a operator with exactly one implementation for all backends.
/// m.def("add(Tensor self, Tensor other) -> Tensor", &add_impl);
///
/// // Define a schema for an operator, but provide no implementation
/// // (use this syntax if you want to use the dispatcher)
/// m.def("mul(Tensor self, Tensor other) -> Tensor");
///
/// // Provide an implementation for a defined operator (you can
/// // provide multiple; one per backend). The dispatcher takes care of
/// // calling the correct implementation depending on if we get a CPU
/// // tensor or a CUDA tensor
/// m.impl("mul", torch::kCPU, &mul_cpu_impl);
/// m.impl("mul", torch::kCUDA, &mul_cuda_impl);
/// }
///
/// // Define implementations for operators for a non-standard backend,
/// // e.g., XLA (valid values are entries of DispatchKey). This can
/// // be used to define operators in a different file than the initial
/// // TORCH_LIBRARY definition (e.g., if it is in an external library)
/// TORCH_LIBRARY_IMPL(myops, XLA, m) {
/// m.impl("mul", &mul_xla_impl);
/// }
/// ```
#include <ATen/core/op_registration/infer_schema.h>
#include <ATen/core/op_registration/op_allowlist.h>
#include <c10/core/DispatchKey.h>
#include <torch/csrc/jit/frontend/function_schema_parser.h>
// Just for inferFunctionSchemaFromFunctor
#include <ATen/core/op_registration/op_registration.h>
#include <ATen/core/enum_tag.h>
namespace torch {
#if defined C10_MOBILE
/**
* The NoInferSchemaTag is a type name used to indicate that this call to the
* CppFunction constructor should not trigger schema inference from functor.
* Schema inference from functor utilizes template meta-programming, and is
* costly from a size perspective. Ideally, one would expect that the schema
* inference would require very little binary size since most of the
* computation can be done by the compiler at build time, but that isn't
* necessarily the case.
*
* Schema inference is elided only for mobile use-cases where we don't need
* the additional runtime cost or size overhead on client devices.
*
*/
struct NoInferSchemaTag {};
#endif
template <class CurClass>
class class_;
/// Represents a C++ function that implements an operator. Most users won't
/// interact directly with this class, except via error messages: the
/// constructors this function define the set of permissible "function"-like
/// things you can bind via the interface.
///
/// This class erases the type of the passed in function, but durably records
/// the type via an inferred schema for the function.
class TORCH_API CppFunction final {
// TODO: This is morally the same thing as KernelRegistrationConfig, but it's
// opaque to the user.
public:
/// This overload accepts function pointers, e.g., `CppFunction(&add_impl)`
template <typename Func>
explicit CppFunction(
Func* f,
std::enable_if_t<
c10::guts::is_function_type<Func>::value,
std::nullptr_t> = nullptr)
: func_(c10::KernelFunction::makeFromUnboxedRuntimeFunction(f)),
cpp_signature_(c10::impl::CppSignature::make<Func>()),
schema_(
c10::detail::inferFunctionSchemaFromFunctor<std::decay_t<Func>>()),
debug_() {}
/// This overload accepts compile time function pointers, e.g.,
/// `CppFunction(TORCH_FN(add_impl))`
template <typename FuncPtr>
explicit CppFunction(
FuncPtr f,
std::enable_if_t<
c10::is_compile_time_function_pointer<FuncPtr>::value,
std::nullptr_t> = nullptr)
: func_(c10::KernelFunction::makeFromUnboxedFunction(f)),
cpp_signature_(
c10::impl::CppSignature::make<typename FuncPtr::FuncType>()),
schema_(c10::detail::inferFunctionSchemaFromFunctor<
typename FuncPtr::FuncType>()),
debug_() {}
/// This overload accepts lambdas, e.g., `CppFunction([](const Tensor& self) {
/// ... })`
template <typename Lambda>
explicit CppFunction(
Lambda&& f,
std::enable_if_t<
c10::guts::is_functor<std::decay_t<Lambda>>::value,
std::nullptr_t> = nullptr)
: func_(c10::KernelFunction::makeFromUnboxedLambda(
std::forward<Lambda>(f))),
cpp_signature_(c10::impl::CppSignature::make<Lambda>()),
schema_(c10::detail::inferFunctionSchemaFromFunctor<
std::decay_t<Lambda>>()),
debug_() {}
#if defined C10_MOBILE
/// This overload accepts function pointers, e.g., `CppFunction(&add_impl,
/// NoInferSchemaTag())`
template <typename Func>
explicit CppFunction(
Func* f,
NoInferSchemaTag,
std::enable_if_t<
c10::guts::is_function_type<Func>::value,
std::nullptr_t> = nullptr)
: func_(c10::KernelFunction::makeFromUnboxedRuntimeFunction(f)),
cpp_signature_(c10::impl::CppSignature::make<Func>())
// TODO: Don't go through WrapRuntimeKernelFunctor
,
schema_(nullptr),
debug_() {}
/// This overload accepts compile time function pointers, e.g.,
/// `CppFunction(TORCH_FN(add_impl), NoInferSchemaTag())`
template <typename FuncPtr>
explicit CppFunction(
FuncPtr f,
NoInferSchemaTag,
std::enable_if_t<
c10::is_compile_time_function_pointer<FuncPtr>::value,
std::nullptr_t> = nullptr)
: func_(c10::KernelFunction::makeFromUnboxedFunction(f)),
cpp_signature_(
c10::impl::CppSignature::make<typename FuncPtr::FuncType>())
// TODO: Don't go through WrapRuntimeKernelFunctor
,
schema_(nullptr),
debug_() {}
/// This overload accepts lambdas, e.g., `CppFunction([](const Tensor& self) {
/// ... }. NoInferSchemaTag())`
template <typename Lambda>
explicit CppFunction(
Lambda&& f,
NoInferSchemaTag,
std::enable_if_t<
c10::guts::is_functor<std::decay_t<Lambda>>::value,
std::nullptr_t> = nullptr)
: func_(c10::KernelFunction::makeFromUnboxedLambda(
std::forward<Lambda>(f))),
cpp_signature_(c10::impl::CppSignature::make<Lambda>())
// TODO: Don't go through WrapRuntimeKernelFunctor
,
schema_(nullptr),
debug_() {}
#endif
~CppFunction();
CppFunction(CppFunction&&) noexcept = default;
CppFunction& operator=(CppFunction&&) = default;
/// \private
/// Creates a function from a type-erased boxed kernel.
static CppFunction makeFromBoxedKernel(c10::BoxedKernel kernel) {
return CppFunction(
c10::KernelFunction::makeFromBoxedKernel(std::move(kernel)),
/* cpp_signature */ c10::nullopt, // not known for boxed functions
/* schema */ nullptr);
}
/// This creates a fallthrough function. Fallthrough functions
/// immediately redispatch to the next available dispatch key,
/// but are implemented more efficiently than a hand written
/// function done in the same way.
static CppFunction makeFallthrough() {
return makeFromBoxedKernel(c10::BoxedKernel::makeFallthrough());
}
/// \private
///
/// Creates a function that raises an error saying that named tensors
/// are not supported when called.
static CppFunction makeNamedNotSupported() {
return makeFromBoxedKernel(c10::BoxedKernel::makeNamedNotSupported());
}
/// Create a function from a boxed kernel function with signature
/// `void(const OperatorHandle&, Stack*)`; i.e., they receive a
/// stack of arguments in a boxed calling convention, rather than
/// in the native C++ calling convention. Boxed functions are
/// typically only used to register backend fallbacks via
/// torch::Library::fallback().
template <c10::BoxedKernel::BoxedKernelFunction* func>
static CppFunction makeFromBoxedFunction() {
return makeFromBoxedKernel(
c10::BoxedKernel::makeFromFunction<func>());
}
// Variant that takes in a boxed kernel function with a plumbed
// DispatchKeySet. See Note [Plumbing Keys Through The Dispatcher] for
// details.
template <c10::BoxedKernel::BoxedKernelFunction_withDispatchKeys* func>
static CppFunction makeFromBoxedFunction() {
return makeFromBoxedKernel(
c10::BoxedKernel::makeFromFunction<func>());
}
/// Create a function from a boxed kernel functor which defines
/// `operator()(const OperatorHandle&, DispatchKeySet, Stack*)`
/// (receiving arguments from boxed calling convention) and inherits
/// from `c10::OperatorKernel`. Unlike makeFromBoxedFunction, functions
/// registered in this way can also carry additional state which
/// is managed by the functor; this is useful if you're writing an
/// adapter to some other implementation, e.g., a Python callable, which
/// is dynamically associated with the registered kernel.
template <class KernelFunctor>
static CppFunction makeFromBoxedFunctor(
std::unique_ptr<KernelFunctor> kernelFunctor) {
return makeFromBoxedKernel(
c10::BoxedKernel::makeFromFunctor(std::move(kernelFunctor)));
}
/// Create a function from an unboxed kernel function.
/// This is typically used to register common operators.
template <
typename FuncPtr,
std::enable_if_t<
c10::guts::is_function_type<FuncPtr>::value,
std::nullptr_t> = nullptr>
static CppFunction makeFromUnboxedFunction(FuncPtr* f) {
return CppFunction(f);
}
/// Create a function from a compile time unboxed kernel function pointer.
/// This is typically used to register common operators.
/// Compile time function pointers can be used to allow the compiler
/// to optimize (e.g. inline) calls to it.
template <
typename FuncPtr,
std::enable_if_t<
c10::is_compile_time_function_pointer<FuncPtr>::value,
std::nullptr_t> = nullptr>
static CppFunction makeFromUnboxedFunction(FuncPtr f) {
return CppFunction(f);
}
CppFunction&& debug(std::string d) && {
debug_ = std::move(d);
return std::move(*this);
}
private:
c10::optional<c10::DispatchKey> dispatch_key_;
c10::KernelFunction func_;
c10::optional<c10::impl::CppSignature> cpp_signature_;
std::unique_ptr<c10::FunctionSchema> schema_;
std::string debug_;
// The "setter" for dispatch_key_
template <typename Func>
friend CppFunction dispatch(c10::DispatchKey, Func&&);
// The only class which actually pulls out values from CppFunction (does so
// destructively, felt too lazy to write accessors that I don't even
// want users to use)
friend class Library;
CppFunction(
c10::KernelFunction func,
c10::optional<c10::impl::CppSignature> cpp_signature,
std::unique_ptr<c10::FunctionSchema> schema);
};
/// \defgroup torch-dispatch-overloads torch::dispatch overloads
/// Create a torch::CppFunction which is associated with a specific
/// dispatch key. torch::CppFunctions that are tagged with a
/// c10::DispatchKey don't get invoked unless the dispatcher determines
/// that this particular c10::DispatchKey is the one that should be
/// dispatched to.
///
/// This function is generally not used directly, instead, prefer using
/// TORCH_LIBRARY_IMPL(), which will implicitly set the c10::DispatchKey
/// for all registration calls inside of its body.
///
/// \ingroup torch-dispatch-overloads
template <typename Func>
inline CppFunction dispatch(c10::DispatchKey k, Func&& raw_f) {
CppFunction f(std::forward<Func>(raw_f));
if (k == c10::DispatchKey::CatchAll) {
f.dispatch_key_ = c10::nullopt;
} else {
f.dispatch_key_ = k;
}
return f;
}
/// Convenience overload of dispatch() which accepts c10::DeviceType
///
/// \ingroup torch-dispatch-overloads
template <typename Func>
inline CppFunction dispatch(c10::DeviceType type, Func&& raw_f) {
auto deviceTypeToDispatchKey = [](c10::DeviceType t) {
switch (t) {
// This list is synchronized with the k-constants in c10/core/DeviceType.h
case c10::DeviceType::CPU:
return c10::DispatchKey::CPU;
case c10::DeviceType::CUDA:
return c10::DispatchKey::CUDA;
case c10::DeviceType::IPU:
return c10::DispatchKey::IPU;
case c10::DeviceType::XLA:
return c10::DispatchKey::XLA;
case c10::DeviceType::Lazy:
return c10::DispatchKey::Lazy;
case c10::DeviceType::MPS:
return c10::DispatchKey::MPS;
case c10::DeviceType::Meta:
return c10::DispatchKey::Meta;
case c10::DeviceType::HIP:
return c10::DispatchKey::HIP;
case c10::DeviceType::ORT:
return c10::DispatchKey::ORT;
case c10::DeviceType::HPU:
return c10::DispatchKey::HPU;
case c10::DeviceType::PrivateUse1:
return c10::DispatchKey::PrivateUse1;
default:
TORCH_CHECK(
false,
"Device type ",
t,
" cannot be overloaded at dispatch time, "
"please file a bug report explaining what you were trying to do.");
}
};
return dispatch(deviceTypeToDispatchKey(type), std::forward<Func>(raw_f));
}
/// \defgroup torch-schema-overloads torch::schema overloads
/// Construct a c10::FunctionSchema from a string, with an explicitly
/// specified c10::AliasAnalysisKind. Ordinarily, schemas are simply
/// passed in as strings, but if you need to specify a custom alias
/// analysis, you can replace the string with a call to this function.
///
/// ```
/// // Default alias analysis (FROM_SCHEMA)
/// m.def("def3(Tensor self) -> Tensor");
/// // Pure function alias analysis
/// m.def(torch::schema("def3(Tensor self) -> Tensor",
/// c10::AliasAnalysisKind::PURE_FUNCTION));
/// ```
///
/// \ingroup torch-schema-overloads
inline c10::FunctionSchema schema(const char* str, c10::AliasAnalysisKind k) {
c10::FunctionSchema s = torch::jit::parseSchema(str);
s.setAliasAnalysis(k);
return s;
}
/// Function schemas can be directly constructed from string literals.
///
/// \ingroup torch-schema-overloads
inline c10::FunctionSchema schema(const char* s) {
return schema(s, c10::AliasAnalysisKind::FROM_SCHEMA);
}
/// \private
///
/// Already constructed function schemas are accepted if they are
/// rvalues.
///
/// \ingroup torch-schema-overloads
inline c10::FunctionSchema&& schema(c10::FunctionSchema&& s) {
return std::move(s);
}
namespace detail {
inline c10::either<c10::OperatorName, c10::FunctionSchema> constructSchemaOrName(
c10::FunctionSchema&& s) {
return c10::make_right<c10::OperatorName, c10::FunctionSchema>(std::move(s));
}
inline c10::either<c10::OperatorName, c10::FunctionSchema> constructSchemaOrName(
c10::OperatorName&& n) {
return c10::make_left<c10::OperatorName, c10::FunctionSchema>(std::move(n));
}
inline c10::either<c10::OperatorName, c10::FunctionSchema> constructSchemaOrName(
const char* str) {
auto s = torch::jit::parseSchemaOrName(str);
if (s.is_right()) {
s.right().setAliasAnalysis(c10::AliasAnalysisKind::FROM_SCHEMA);
}
return s;
}
class TorchLibraryInit;
} // namespace detail
// Note [Selective build]
// ~~~~~~~~~~~~~~~~~~~~~~
// In some settings, especially mobile, it is important to avoid compiling any
// references to functions that you aren't actually going to use, so that they
// can be eliminated by the linker. We call this capability "selective build".
//
// A very easy way to implement selective build which results in a lot of
// boilerplate is to just add ifdef's around every registration call, but this
// means you have to write a lot of extra lines of code at every registration
// site, and it also means you have to define some munging scheme to map
// operators to macros.
//
// Instead of doing this, we have a different mechanism centered around the
// concept of a SelectiveStr. A selective name is like a const char* string,
// except it also carries at compile time a boolean saying whether or not a
// registration should actually happen or not. We then have extra overloads
// which bypass registration entirely if a selective name is disabled. We do a
// constexpr test to see if a operator should be enabled or not; this is
// currently implemented in ATen/core/op_registration/op_allowlist.h
namespace detail {
// dummy class for non selected custom torchbind classes
class ClassNotSelected {
public:
ClassNotSelected& def_pickle(...) {
return *this;
}
ClassNotSelected& def(...) {
return *this;
}
};
// A SelectiveStr is like a const char*, except that it also comes
// with a type brand that says whether or not the name is enabled or
// not. If the string is disabled, then (at compile time) we DON'T generate
// a registration call for it. This class is not intended to be called
// directly; use TORCH_SELECTIVE_NAME or TORCH_SELECTIVE_SCHEMA macros below
// to create it.
template <bool enabled>
class SelectiveStr {
public:
constexpr explicit SelectiveStr(const char* name) : name_(name) {}
constexpr operator const char*() {
return name_;
}
private:
const char* name_;
};
#define TORCH_SELECTIVE_CLASS(n) \
torch::detail::SelectiveStr<c10::impl::custom_class_allowlist_check(n)>(n)
#define TORCH_SELECTIVE_NAME(n) \
torch::detail::SelectiveStr<c10::impl::op_allowlist_check(n)>(n)
#define TORCH_SELECTIVE_SCHEMA(n) \
torch::detail::SelectiveStr<c10::impl::schema_allowlist_check(n)>(n)
} // namespace detail
/// This object provides the API for defining operators and providing
/// implementations at dispatch keys. Typically, a torch::Library
/// is not allocated directly; instead it is created by the
/// TORCH_LIBRARY() or TORCH_LIBRARY_IMPL() macros.
///
/// Most methods on torch::Library return a reference to itself,
/// supporting method chaining.
///
/// ```
/// // Examples:
///
/// TORCH_LIBRARY(torchvision, m) {
/// // m is a torch::Library
/// m.def("roi_align", ...);
/// ...
/// }
///
/// TORCH_LIBRARY_IMPL(aten, XLA, m) {
/// // m is a torch::Library
/// m.impl("add", ...);
/// ...
/// }
/// ```
///
class TORCH_API Library final {
public:
/// \private
///
/// Which type of macro produced this Library
enum Kind {
DEF, // from TORCH_LIBRARY (no qualifier)
IMPL,
FRAGMENT,
};
/// \private
///
/// Use TORCH_LIBRARY() or TORCH_LIBRARY_IMPL() instead of using these
/// constructors directly
Library(
Kind kind,
std::string ns,
c10::optional<c10::DispatchKey> k,
const char* file,
uint32_t line);
Library(const Library&) = delete;
Library& operator=(const Library&) = delete;
Library(Library&&) = default;
Library& operator=(Library&&) = default;
// Some notes about the API design here. We had the following constraints:
//
// - We need to support multiple "types" of arguments for schema and
// functions (e.g., unnamed lambda types, regular functions, const char*,
// fully instantiated schemas)
// - We don't want to write exponentially many overloads
// - We don't want to rely on implicit conversion to a common type,
// because the C++ compiler will only be willing to do a single
// implicit conversion (reducing the set of valid types which you
// can invoke with); also error messages are worse when an implicit
// conversion is not selected (as the compiler will not explain
// why it didn't select an implicit conversion; this is different
// from overloads where it will explain each candidate overload and
// why it didn't apply)
//
// To solve all of these constraints at the same time, we use a trick taken
// from the pybind11 library: template over the argument in the user visible
// API, and inside of the templated function explicitly call an overloaded
// function to resolve the argument to a real type. You get the good error
// messages from overloads, but at the same time you only need to write the
// overload for any given argument type once.
/// Declare an operator with a schema, but don't provide any implementations
/// for it. You're expected to then provide implementations using the
/// impl() method. All template arguments are inferred.
///
/// \param raw_schema The schema of the operator to be defined.
/// Typically, this is a `const char*` string literal, but any type
/// accepted by torch::schema() is accepted here.
///
/// ```
/// // Example:
/// TORCH_LIBRARY(myops, m) {
/// m.def("add(Tensor self, Tensor other) -> Tensor");
/// }
/// ```
template <typename Schema>
Library& def(Schema&& raw_schema, const std::vector<at::Tag>& tags = {}) & {
c10::FunctionSchema s = schema(std::forward<Schema>(raw_schema));
return _def(std::move(s), nullptr, tags);
}
/// Define an operator for a schema and then register an implementation for
/// it. This is typically what you would use if you aren't planning
/// on making use of the dispatcher to structure your operator
/// implementation. It's roughly equivalent to calling def() and
/// then impl(), but if you omit the schema of the operator, we will
/// infer it from the type of your C++ function. All template
/// arguments are inferred.
///
/// \param raw_name_or_schema The schema of the operator to be
/// defined, or just the name of the operator if the schema is to be
/// inferred from `raw_f`. Typically a `const char*` literal.
/// \param raw_f The C++ function that implements this operator.
/// Any valid constructor of torch::CppFunction is accepted here;
/// typically you provide a function pointer or lambda.
///
/// ```
/// // Example:
/// TORCH_LIBRARY(myops, m) {
/// m.def("add", add_fn);
/// }
/// ```
template <typename NameOrSchema, typename Func>
Library& def(NameOrSchema&& raw_name_or_schema, Func&& raw_f) & {
CppFunction f(std::forward<Func>(raw_f));
auto name_or_schema = detail::constructSchemaOrName(
std::forward<NameOrSchema>(raw_name_or_schema));
return _def(std::move(name_or_schema), std::move(f));
}
/// Register an implementation for an operator. You may register multiple
/// implementations for a single operator at different dispatch keys
/// (see torch::dispatch()). Implementations must have a corresponding
/// declaration (from def()), otherwise they are invalid. If you plan
/// to register multiple implementations, DO NOT provide a function
/// implementation when you def() the operator.
///
/// \param name The name of the operator to implement. Do NOT provide
/// schema here.
/// \param raw_f The C++ function that implements this operator. Any
/// valid constructor of torch::CppFunction is accepted here;
/// typically you provide a function pointer or lambda.
///
/// ```
/// // Example:
/// TORCH_LIBRARY_IMPL(myops, CUDA, m) {
/// m.impl("add", add_cuda);
/// }
/// ```
template <typename Name, typename Func>
Library& impl(Name name, Func&& raw_f) & {
// TODO: need to raise an error when you impl a function that has a
// catch all def
#if defined C10_MOBILE
CppFunction f(std::forward<Func>(raw_f), NoInferSchemaTag());
#else
CppFunction f(std::forward<Func>(raw_f));
#endif
return _impl(name, std::move(f));
}
#if defined C10_MOBILE
// Note: This overload is needed only for C10_MOBILE, since the automatically
// defined copy constructor for the CppFunction doesn't have the additional
// NoInferSchemaTag argument. We define the overload for the impl() function
// to accept a CppFunction&& argument. The already constructed CppFunction
// object may or may not have the inferred schema, but it doesn't matter
// for our purposes since if it already has the inferred schema, then we
// might as well just pass it through directly.
//
template <typename Name>
Library& impl(Name name, CppFunction&& raw_f) & {
// TODO: need to raise an error when you impl a function that has a
// catch all def
CppFunction f(std::forward<CppFunction>(raw_f));
return _impl(name, std::move(f));
}
#endif
/// \private
///
/// Convenience overload for directly specifying the dispatch key when
/// impl(). You probably don't need this; instead, prefer specifying
/// the dispatch key for the entire block in TORCH_LIBRARY_IMPL()
template <typename Name, typename Dispatch, typename Func>
Library& impl(Name name, Dispatch&& key, Func&& raw_f) & {
return impl(
name, dispatch(std::forward<Dispatch>(key), std::forward<Func>(raw_f)));
}
template <typename Name, typename Func>
Library& impl_UNBOXED(Name /*name*/, Func* /*raw_f*/) & {
static_assert(
c10::guts::false_t<Func>(),
".impl_UNBOXED(...) was removed. Please use .impl(...) instead.");
return *this;
}
// These overloads cover cases when a SelectiveStr (see Note [Selective
// build]) has been disabled at compile time. In that case, don't generate
// any code referencing the passed in functions at all.
Library& def(detail::SelectiveStr<false>) & {
return *this;
}
Library& def(detail::SelectiveStr<true> raw_schema) & {
return def(raw_schema.operator const char*());
}
template <typename Func>
Library& def(detail::SelectiveStr<false>, Func&& /*raw_f*/) & {
return *this;
}
template <typename Func>
Library& def(detail::SelectiveStr<true> raw_name_or_schema, Func&& raw_f) & {
return def(
raw_name_or_schema.operator const char*(), std::forward<Func>(raw_f));
}
template <typename Func>
Library& impl(detail::SelectiveStr<false>, Func&& /*raw_f*/) & {
return *this;
}
template <typename Dispatch, typename Func>
Library& impl(detail::SelectiveStr<false>, Dispatch&& /*key*/, Func&& /*raw_f*/) & {
return *this;
}
template <typename Func>
Library& impl_UNBOXED(detail::SelectiveStr<false> /*name*/, Func* /*raw_f*/) & {
static_assert(
c10::guts::false_t<Func>(),
".impl_UNBOXED(...) was removed. Please use .impl(...) instead.");
return *this;
}
template <typename Func>
Library& impl(detail::SelectiveStr<true> name, Func&& raw_f) & {
return impl(name.operator const char*(), std::forward<Func>(raw_f));
}
template <typename Dispatch, typename Func>
Library& impl(
detail::SelectiveStr<true> name,
Dispatch&& key,
Func&& raw_f) & {
return impl(
name.operator const char*(),
std::forward<Dispatch>(key),
std::forward<Func>(raw_f));
}
template <typename Func>
Library& impl_UNBOXED(detail::SelectiveStr<true> /*name*/, Func* /*raw_f*/) & {
static_assert(
c10::guts::false_t<Func>(),
".impl_UNBOXED(...) was removed. Please use .impl(...) instead.");
return *this;
}
/// Register a fallback implementation for all operators which will be used
/// if there is not a specific implementation for an operator available.
/// There MUST be a DispatchKey associated with a fallback; e.g.,
/// only call this from TORCH_LIBRARY_IMPL() with namespace `_`.
///
/// \param raw_f The function that implements the fallback. Unboxed
/// functions typically do not work as fallback functions, as
/// fallback functions must work for every operator (even though
/// they have varying type signatures). Typical arguments are
/// CppFunction::makeFallthrough() or
/// CppFunction::makeFromBoxedFunction()
///
/// ```
/// // Example:
///
/// TORCH_LIBRARY_IMPL(_, AutogradXLA, m) {
/// // If there is not a kernel explicitly registered
/// // for AutogradXLA, fallthrough to the next
/// // available kernel
/// m.fallback(torch::CppFunction::makeFallthrough());
/// }
///
/// // See aten/src/ATen/core/dispatch/backend_fallback_test.cpp
/// // for a full example of boxed fallback
/// ```
template <typename Func>
Library& fallback(Func&& raw_f) & {
CppFunction f((std::forward<Func>(raw_f)));
return _fallback(std::move(f));
}
template <class CurClass>
inline torch::class_<CurClass> class_(const std::string& className);
// These overloads enable the use of selective build on classes registered
// within a library. The API is the same as before with 1 minor change.
// Instead of m.class_<foo>("foo") you instead do
// m.class_<foo>(TORCH_SELECTIVE_CLASS("foo"))
template <class CurClass>
inline torch::class_<CurClass> class_(detail::SelectiveStr<true> className);
template <class CurClass>
inline detail::ClassNotSelected class_(detail::SelectiveStr<false> className);
private:
Kind kind_;
c10::optional<std::string> ns_;
c10::optional<c10::DispatchKey> dispatch_key_;
const char* file_;
uint32_t line_;
std::vector<c10::RegistrationHandleRAII> registrars_;
friend class detail::TorchLibraryInit;
// Non-user visible actual implementations of functions. These aren't
// public because we only implement & qualifier and not && qualifier
Library& _def(
c10::FunctionSchema&& schema,
c10::OperatorName* out_name = nullptr,
const std::vector<at::Tag>& tags = {}) &;
Library& _def(
c10::either<c10::OperatorName, c10::FunctionSchema>&&,
CppFunction&& f) &;
Library& _impl(const char* name, CppFunction&& f) &;
Library& _fallback(CppFunction&& f) &;
};
namespace detail {
class TorchLibraryInit final {
private:
using InitFn = void(Library&);
Library lib_;
public:
TorchLibraryInit(
Library::Kind kind,
InitFn* fn,
const char* ns,
c10::optional<c10::DispatchKey> k,
const char* file,
uint32_t line)
: lib_(kind, ns, k, file, line) {
fn(lib_);
}
};
} // namespace detail
} // namespace torch
// NB: The EXACT NAMING of the initializer functions (e.g.,
// TORCH_LIBRARY_init_aten) matters for the code analyzer;
// see the regexes at tools/code_analyzer/run_analyzer.sh
/// Macro for defining a function that will be run at static
/// initialization time to define a library of operators in the
/// namespace `ns` (must be a valid C++ identifier, no quotes).
/// Use this macro when you want to define a new set of custom operators
/// that do not already exist in PyTorch.
///
/// Example usage:
///
/// ```
/// TORCH_LIBRARY(myops, m) {
/// // m is a torch::Library; methods on it will define
/// // operators in the myops namespace
/// m.def("add", add_impl);
/// }
/// ```
///
/// The `m` argument is bound to a torch::Library that is used to
/// register operators. There may only be one TORCH_LIBRARY()
/// for any given namespace.
#define TORCH_LIBRARY(ns, m) \
static void TORCH_LIBRARY_init_##ns(torch::Library&); \
static const torch::detail::TorchLibraryInit TORCH_LIBRARY_static_init_##ns( \
torch::Library::DEF, \
&TORCH_LIBRARY_init_##ns, \
#ns, \
c10::nullopt, \
__FILE__, \
__LINE__); \
void TORCH_LIBRARY_init_##ns(torch::Library& m)
/// \private
///
/// This macro is a version of TORCH_LIBRARY() that doesn't enforce that there
/// is only one library (it is a "fragment"). This is used inside the
/// PerOpRegistration.cpp file, as well as in places where all op registrations
/// within the same namespace cannot be easily put into one macro block
/// (this is mostly the case for custom ops in fbcode that were ported from
/// the old API)
#define TORCH_LIBRARY_FRAGMENT(ns, m) _TORCH_LIBRARY_FRAGMENT(ns, m, C10_UID)
/// \private
///
/// The above macro requires an extra unique identifier (uid) to prevent
/// variable name collisions This can happen if TORCH_LIBRARY_FRAGMENT is called
/// multiple times with the same namespace in the same translation unit. Note
/// that the TORCH_LIBRARY variant doesn't run into this problem, because it
/// enforces that it can only be called once for a given namespace.
#define _TORCH_LIBRARY_FRAGMENT(ns, m, uid) \
static void C10_CONCATENATE( \
TORCH_LIBRARY_FRAGMENT_init_##ns##_, uid)(torch::Library&); \
static const torch::detail::TorchLibraryInit C10_CONCATENATE( \
TORCH_LIBRARY_FRAGMENT_static_init_##ns##_, uid)( \
torch::Library::FRAGMENT, \
&C10_CONCATENATE(TORCH_LIBRARY_FRAGMENT_init_##ns##_, uid), \
#ns, \
c10::nullopt, \
__FILE__, \
__LINE__); \
void C10_CONCATENATE( \
TORCH_LIBRARY_FRAGMENT_init_##ns##_, uid)(torch::Library & m)
/// Macro for defining a function that will be run at static
/// initialization time to define operator overrides for dispatch key
/// `k` (must be an unqualified enum member of c10::DispatchKey) in
/// namespace `ns` (must be a valid C++ identifer, no quotes). Use this
/// macro when you want to implement a preexisting set of custom
/// operators on a new dispatch key (e.g., you want to provide CUDA
/// implementations of already existing operators). One common usage
/// pattern is to use TORCH_LIBRARY() to define schema for all new
/// operators you want to define, and then use several
/// TORCH_LIBRARY_IMPL() blocks to provide implementations of the
/// operator for CPU, CUDA and Autograd.
///
/// In some cases, you need to define something that applies to all namespaces,
/// not just one namespace (usually a fallback). In that case, use the reserved
/// namespace _, e.g.,
///
/// ```
/// TORCH_LIBRARY_IMPL(_, XLA, m) {
/// m.fallback(xla_fallback);
/// }
/// ```
///
/// Example usage:
///
/// ```
/// TORCH_LIBRARY_IMPL(myops, CPU, m) {
/// // m is a torch::Library; methods on it will define
/// // CPU implementations of operators in the myops namespace.
/// // It is NOT valid to call torch::Library::def()
/// // in this context.
/// m.impl("add", add_cpu_impl);
/// }
/// ```
///
/// If ``add_cpu_impl`` is an overloaded function, use a
/// ``static_cast`` to specify which overload you want
/// (by providing the full type).
///
// NB: if the dispatch key is not whitelisted, we simply omit the Library
// call entirely
#define TORCH_LIBRARY_IMPL(ns, k, m) _TORCH_LIBRARY_IMPL(ns, k, m, C10_UID)
/// \private
///
/// The above macro requires an extra unique identifier (uid) to prevent
/// variable name collisions. This can happen if TORCH_LIBRARY_IMPL is called
/// multiple times with the same namespace and dispatch key in the same
/// translation unit.
#define _TORCH_LIBRARY_IMPL(ns, k, m, uid) \
static void C10_CONCATENATE( \
TORCH_LIBRARY_IMPL_init_##ns##_##k##_, uid)(torch::Library&); \
static const torch::detail::TorchLibraryInit C10_CONCATENATE( \
TORCH_LIBRARY_IMPL_static_init_##ns##_##k##_, uid)( \
torch::Library::IMPL, \
c10::guts::if_constexpr<c10::impl::dispatch_key_allowlist_check( \
c10::DispatchKey::k)>( \
[]() { \
return &C10_CONCATENATE( \
TORCH_LIBRARY_IMPL_init_##ns##_##k##_, uid); \
}, \
[]() { return [](torch::Library&) -> void {}; }), \
#ns, \
c10::make_optional(c10::DispatchKey::k), \
__FILE__, \
__LINE__); \
void C10_CONCATENATE( \
TORCH_LIBRARY_IMPL_init_##ns##_##k##_, uid)(torch::Library & m)
// These are variants of the macros above which are to be used for testing (they
// don't setup the static initializer, so you can control the visibility of
// the allocated library yourself).
//
// DO NOT use these in production code, they are NOT understood by the
// code analyzer and will be incorrectly analyzed in those situations.
/// \private
#define MAKE_TORCH_LIBRARY(ns) \
torch::Library(torch::Library::DEF, #ns, c10::nullopt, __FILE__, __LINE__)
/// \private
#define MAKE_TORCH_LIBRARY_IMPL(ns, k) \
torch::Library( \
torch::Library::IMPL, \
#ns, \
c10::make_optional(c10::DispatchKey::k), \
__FILE__, \
__LINE__)
// Make the custom class API visible, so it is available from
// torch::Library.
#include <torch/custom_class.h>