Releases: ravahn/FFXIV_ACT_Plugin
Releases · ravahn/FFXIV_ACT_Plugin
Version 2.2.1.5
Incremental feature updates and bug fixes:
- Added support for a new network packet type 'SystemLogMessage', to record certain zone messages.
- Added preliminary fix for Adloquium crits to provide the correct total damage shield amount. Note that this is recorded as coming from Galvanize, not Catalyze, which I hope to resolve for the 6.0 update.
- Internal renaming/refactoring. This does not impact the FFXIV_ACT_Plugin.Common assembly, or the public interfaces.
Version 2.2.1.3
Updates to support FFXIV hotfix to patch 5.58
Also includes some internal refactoring to apply EditorConfig styles, to improve code quality.
Version 2.2.0.9
Added new line type 40 to report current map information.
Version 2.2.0.6
Updates to support FFXIV Patch 5.58:
- Updated resource files & Opcodes
- Added ACT log file name filter so that only files starting with network_ or memory_ are picked up by the ACT log file watcher
- Included caster position x/y/z/heading in starts-casting network log lines
- Added new IDataRepository.IsChatLogAvailable() method to expose configuration setting that prevents the plugin from writing chatlog lines. This required incrementing FFXIV_ACT_Plugin.Common assembly version.
- Includes a Machina fix to waymark packets to resolve invalid packet length errors
- Misc code cleanup
Version 2.2.0.3
Version 2.2.0.3 - Bug fix
- Buff effects were not getting subtracted from damage/heal skills as part of the parser DoT simulation due to a refactoring typo error. This primarily affected BLM DoT tick simulation, but may have applied to other jobs with DoTs to a lesser extent. It has no effect on the underlying log data.
Version 2.2.0.2
Version 2.2.0.2 includes updates to support FFXIV patch 5.57, as well as the following infrastructure changes:
- Updated to use Machina network capture library via nuget packages, now that I have started releasing those again
- Modified project to use the new SDK-style c# project file format
- Fixed some IDisposable issues
- Migrated to use a new IoC container - Microsoft.MinIoC
- Fixed various object reference problems to help release memory when it is not needed. End-users should use the Clear Encounters button in ACT if memory usage is high. If this does not help, turn on the "Immediately free all unused memory when clearing encounters" option in ACT, and then clear encounters again. This will force c# Garbage Collection to run explicitly. Or, just restart ACT.
- Added .EditorConfig file to the solution and started applying some of the rules. This is a work in progress.
- Added strong assembly naming to FFXIV_ACT_Plugin and related DLLs. The first 8 bytes of the public key are: 9f740ac505d6bc50
Version 2.0.9.7
Updates to support Hotfix to FFXIV 5.55 on 6/2/2021.
Also includes changes to support Machina network capture library updates
Version 2.0.9.4
Updates to support FFXIV Patch 5.55.
- Updated Opcodes and resource files
- Updated to new version of Machina / Machina.FFXIV built on .net Standard 2.0
Version 2.0.9.0
Version 2.0.9.0: Updated opcodes to support FFXIV patch 5.5 hotfix.
Version 2.0.8.9
Updates to support FFXIV Patch 5.5.