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Problem with parsing of game_support.cpp during loading mod's library via metamod-r #33

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AEnimka opened this issue Mar 10, 2018 · 1 comment
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@AEnimka
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AEnimka commented Mar 10, 2018

Enviroment:

  • Windows 10 x64 \ Ubuntu 16.04 TLS x64 server
  • Metamod-R 1.3.0.117 and older.
  • Original hlds 6xxx\7xxx build or rehlds (any 3.x buld)
  • sven coop game 5.x (steam)

Problems

  1. Metamod-r doesn't change binary file according to requrements. It always uses the first binary by default (.so or .dll file) even if there are several folder's names. For example, it uses hl.so\hl.dll only in all cases (StargateTC) or hl.dll (Sven Coop 5.x).

Affected games:

{ "stargatetc",    "hl.so",     "hl.dll",     "StargateTC (Old, 1.x)"    },
{ "stargatetc",     "stc.so",     "hl.dll",      "StargateTC (Updated, 2.x)"    }, // _i386.so
{ "stargatetc",      "stc_i386_opt.so",    "hl.dll",    "StargateTC (Updated, 2.x)"    },

and

{ "svencoop",    "hl.so",     "hl.dll",     "Sven Coop (Old)"    },
{ "svencoop",    "server.so",    "server.dll",    "Sven Coop (Steam)"    },
  1. Setting of gamedll (config.ini) doesn't help for the bug above.
@stamepicmorg
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stamepicmorg commented Mar 10, 2018

Confirmed that here today with svencoop (windows)..

😥

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