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graphic Linear mode init #115
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I suppose it'd be somewhere in there : https://github.com/reswitched/libtransistor/blob/1cc62f7963db576021e5edab49f7d5fb7550b371/lib/display/display.c I'm not very familiar with the graphics subsystem though. Misson could probably tell you more. |
Not that I know of. It's probably one of the fields in graphic_buffer_t. Why do you want to change it? |
using tiled graphic memory is a mess |
Shouldn't be too bad if you use our swizzling function |
swizzle is taking CPU time |
I calculated the swizzle and the time it takes is negligeable. According to discord history, it takes 86us. |
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i'am from the old school, coding demos at the end of the eighties on Atari ST and Amiga |
hello
would it be possible to initialize the graphic subsystem in linear double buffer mode, instead of the tiled currently used for example in test_display ?
it's very difficult to find where this can be changed, as my only documentation is switchbrew + TX1 pdf doc.
thanks
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