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The latest v0.2.0 version is noticeably slower, taking 3~5 seconds to launch, where v0.1.x took 1~2 seconds.
Looking at a call graphs, it seems a lot of time is spent on Control layout and minimum size calculations. Possibly this means Godot re-created the UI layout everytime a node is added, and for games that's a lot of wasted effort.
The text was updated successfully, but these errors were encountered:
The latest v0.2.0 version is noticeably slower, taking 3~5 seconds to launch, where v0.1.x took 1~2 seconds.
Looking at a call graphs, it seems a lot of time is spent on
Control
layout and minimum size calculations. Possibly this means Godot re-created the UI layout everytime a node is added, and for games that's a lot of wasted effort.The text was updated successfully, but these errors were encountered: