-
Notifications
You must be signed in to change notification settings - Fork 0
/
sample.js
95 lines (81 loc) · 2.94 KB
/
sample.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
import * as THREE from 'https://threejsfundamentals.org/threejs/resources/threejs/r119/build/three.module.js';
function main() {
const canvas = document.querySelector('#c');
const renderer = new THREE.WebGLRenderer({ canvas });
const fov = 75;
const aspect = 2; // the canvas default
const near = 0.1;
const far = 5;
const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
camera.position.z = 2;
const scene = new THREE.Scene();
const boxWidth = 1;
const boxHeight = 1;
const boxDepth = 1;
const geometry = new THREE.BoxBufferGeometry(boxWidth, boxHeight, boxDepth);
const cubes = []; // just an array we can use to rotate the cubes
const loader = new THREE.TextureLoader();
const materials = [
new THREE.MeshBasicMaterial({
map: loader.load(
'https://threejsfundamentals.org/threejs/resources/images/flower-1.jpg'
)
}),
new THREE.MeshBasicMaterial({
map: loader.load(
'https://threejsfundamentals.org/threejs/resources/images/flower-2.jpg'
)
}),
new THREE.MeshBasicMaterial({
map: loader.load(
'https://threejsfundamentals.org/threejs/resources/images/flower-3.jpg'
)
}),
new THREE.MeshBasicMaterial({
map: loader.load(
'https://threejsfundamentals.org/threejs/resources/images/flower-4.jpg'
)
}),
new THREE.MeshBasicMaterial({
map: loader.load(
'https://threejsfundamentals.org/threejs/resources/images/flower-5.jpg'
)
}),
new THREE.MeshBasicMaterial({
map: loader.load(
'https://threejsfundamentals.org/threejs/resources/images/flower-6.jpg'
)
})
];
const cube = new THREE.Mesh(geometry, materials);
scene.add(cube);
cubes.push(cube); // add to our list of cubes to rotate
function resizeRendererToDisplaySize(renderer) {
const canvas = renderer.domElement;
const width = canvas.clientWidth;
const height = canvas.clientHeight;
const needResize = canvas.width !== width || canvas.height !== height;
if (needResize) {
renderer.setSize(width, height, false);
}
return needResize;
}
function render(time) {
time *= 0.001;
if (resizeRendererToDisplaySize(renderer)) {
const canvas = renderer.domElement;
camera.aspect = canvas.clientWidth / canvas.clientHeight;
camera.updateProjectionMatrix();
}
cubes.forEach((cube, ndx) => {
const speed = 0.2 + ndx * 0.1;
const rot = time * speed;
cube.rotation.x = rot;
cube.rotation.y = rot;
});
renderer.render(scene, camera);
requestAnimationFrame(render);
}
requestAnimationFrame(render);
}
main();