-
Notifications
You must be signed in to change notification settings - Fork 8
/
Copy pathmoneydrop.lua
58 lines (46 loc) · 2.33 KB
/
moneydrop.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
local PLUGIN = PLUGIN
PLUGIN.name = "Money Drop"
PLUGIN.description = "Drops all money on death."
PLUGIN.author = "Riggs"
PLUGIN.schema = "Any"
PLUGIN.license = [[
Copyright 2024 Riggs
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]
function PLUGIN:InitializedConfig()
ix.config.Add("moneyDrop", true, "Whether or not to drop money on death.", nil, {
category = "Money Drop"
})
ix.config.Add("moneyDropAmount", 100, "The amount of money to drop on death. If set to 0, it will drop all money.", nil, {
data = {min = 0, max = 10000, decimals = 0},
category = "Money Drop"
})
end
if ( CLIENT ) then
return
end
function PLUGIN:DoPlayerDeath(ply, inflicter, attacker)
if not ( ix.config.Get("moneyDrop") ) then
return
end
local char = ply:GetCharacter()
if not ( char ) then
return
end
local charMoney = char:GetMoney()
if ( ix.config.Get("moneyDropAmount") > 0 ) then
charMoney = math.Clamp(charMoney, 0, ix.config.Get("moneyDropAmount"))
end
if not ( charMoney == 0 ) then
local model, pos, ang = ix.currency.model, ply:GetPos(), ply:GetAngles()
local ent = ents.Create("ix_money")
ent:SetModel(model)
ent:SetPos(pos)
ent:SetAngles(ang)
ent:SetAmount(charMoney)
ent:Spawn()
char:SetMoney(0)
end
end