plains hills mountains forest? swamp desert
modifiers to a probability or other factor can come from: global country province culture religion pop good fulfilment factors are applied as a result of events, technologies, decisions, buildings some expire while others are permanent
run through center or along edges?
center pros | edge pros |
---|---|
easier pathfinding | represent borders along rivers |
vertexes are mapcoords | represent towns on the opposite sides |
curvy rendering | paradox approved |
static ui elements like a game from 1997?
RwLock<HashMap<>> => Dashmap
lifetimes argh
consider recursive variadic macro