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Text rendering is not sharp. #129
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Just to put it here, a temporary workaround is to set the dpi scale to half size - for some reason that increases the rive resolution. The outline is still there but much less noticeable |
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Jan 10, 2025
fixes rive-unreal: #129 Diffs= bb074a36fa Fixed DPI issues for text scaling. (#8841) Co-authored-by: Jonathon Copeland <[email protected]>
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Text rendered by Rive is not as sharp as expected. There also seems to be a blending issue causing a faint outline in high-contrast settings.
The text was updated successfully, but these errors were encountered: