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menustate.h
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menustate.h
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/*
Copyright 2013-2015 Rohit Nirmal
This file is part of Clonepoint.
Clonepoint is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clonepoint is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clonepoint. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MENUSTATE_H
#define MENUSTATE_H
#include <vector>
#include "state.h"
class MenuState : public BaseState
{
public:
MenuState(StateManager* sm);
~MenuState();
void update(unsigned int dT);
size_t getButtonCount();
Button* getButtonAt(int i);
virtual void resetPositions(int w, int h) = 0;
void handleKeyDown(SDL_Keycode key);
void handleKeyUp(SDL_Keycode key);
void handleMouseDown(SDL_MouseButtonEvent event);
void handleMouseUp(SDL_MouseButtonEvent event);
protected:
std::vector<Button*> _buttons;
virtual void handleButton(Button* button) = 0;
};
#endif