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upgradesstate.cpp
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upgradesstate.cpp
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/*
Copyright 2013-2015 Rohit Nirmal
This file is part of Clonepoint.
Clonepoint is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clonepoint is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clonepoint. If not, see <http://www.gnu.org/licenses/>.
*/
#include <algorithm>
#include "upgradesstate.h"
#include "statemanager.h"
#include "global.h"
UpgradesState::UpgradesState(StateManager* sm) : MenuState(sm)
{
int i;
unsigned int left = Locator::getSpriteManager()->getIndex("./data/sprites/interface.sprites", "arrowleft");
unsigned int left_selected = Locator::getSpriteManager()->getIndex("./data/sprites/interface.sprites", "arrowleft_selected");
unsigned int right = Locator::getSpriteManager()->getIndex("./data/sprites/interface.sprites", "arrowright");
unsigned int right_selected = Locator::getSpriteManager()->getIndex("./data/sprites/interface.sprites", "arrowright_selected");
unsigned int empty = Locator::getSpriteManager()->getIndex("./data/sprites/interface.sprites", "box_empty");
_titleLabel = new TextLabel(0, 0, "Select your upgrades.", 1, 1, 1);
_jumpPowerLabel = new TextLabel(0, 0, "Jump Power", 1, 1, 1);
_jumpTimeLabel = new TextLabel(0, 0, "Time to Charge Jump", 1, 1, 1);
_upgradesLeft = new TextLabel(0, 0, "0", 1, 1, 1);
_exitButton = new TextButton(0, 0, (strlen("Go Back") + 2) * 16, 32, "Go Back");
_startMapButton = new TextButton(0, 0, (strlen("Start Map") + 2) * 16, 32, "Start Map");
_jumpPowerDecr = new ImageButton(0, 0, 32, 32, left, left_selected);
_jumpPowerIncr = new ImageButton(0, 0, 32, 32, right, right_selected);
_jumpTimeDecr = new ImageButton(0, 0, 32, 32, left, left_selected);
_jumpTimeIncr = new ImageButton(0, 0, 32, 32, right, right_selected);
_buttons.push_back(_jumpPowerDecr);
_buttons.push_back(_jumpPowerIncr);
_buttons.push_back(_jumpTimeDecr);
_buttons.push_back(_jumpTimeIncr);
for (i = 0; i < NUM_JUMP_POWER_UPGRADES; i++)
{
_jumpPowerProgress[i] = new ImageButton(0, 0, 32, 32, false, empty);
_buttons.push_back(_jumpPowerProgress[i]);
}
for (i = 0; i < NUM_JUMP_TIME_UPGRADES; i++)
{
_jumpTimeProgress[i] = new ImageButton(0, 0, 32, 32, false, empty);
_buttons.push_back(_jumpTimeProgress[i]);
}
_buttons.push_back(_exitButton);
_buttons.push_back(_startMapButton);
_labels.push_back(_titleLabel);
_labels.push_back(_jumpPowerLabel);
_labels.push_back(_jumpTimeLabel);
_labels.push_back(_upgradesLeft);
_jumpPower = 0;
_jumpTime = 0;
_availableMoney = 0;
_availableUpgrades = 0;
_availableTimeToSniper = 0;
_availableBullets = 0;
_availableEnergy = 0;
updateProgressBars();
}
UpgradesState::~UpgradesState()
{
if (_jumpTime == 0)
{
delete _jumpTimeDecr;
}
if (_jumpPower == 0)
{
delete _jumpPowerDecr;
}
if (_availableUpgrades == 0 || _jumpTime == NUM_JUMP_TIME_UPGRADES)
{
delete _jumpTimeIncr;
}
if (_availableUpgrades == 0 || _jumpPower == NUM_JUMP_POWER_UPGRADES)
{
delete _jumpPowerIncr;
}
}
void UpgradesState::resetPositions(int w, int h)
{
int x, y;
int i;
x = w * 0.5;
_exitButton->setPosition(x, h * 0.75f);
_titleLabel->setPosition(x - (_titleLabel->getText().length() * 8), h * 0.1f);
_startMapButton->setPosition(x, h * 0.7f);
_jumpPowerLabel->setPosition(w * 0.25f, h * 0.45f);
_jumpTimeLabel->setPosition(w * 0.15f, h * 0.5f);
_upgradesLeft->setPosition(w * 0.1f, h * 0.1f);
x = w * 0.4f;
y = h * 0.42f;
for (i = 0; i < NUM_JUMP_POWER_UPGRADES; i++)
{
_jumpPowerProgress[i]->setPositionWithOffset(x, y, 16 * i, 0);
}
_jumpPowerDecr->setPositionWithOffset(x, y, (16 * i) + 32, 0);
_jumpPowerIncr->setPositionWithOffset(x, y, (16 * i) + 64, 0);
y = h * 0.47f;
for (i = 0; i < NUM_JUMP_TIME_UPGRADES; i++)
{
_jumpTimeProgress[i]->setPositionWithOffset(x, y, 16 * i, 0);
}
_jumpTimeDecr->setPositionWithOffset(x, y, (16 * i) + 32, 0);
_jumpTimeIncr->setPositionWithOffset(x, y, (16 * i) + 64, 0);
}
void UpgradesState::update(unsigned int dT)
{
MenuState::update(dT);
}
void UpgradesState::handleButton(Button* button)
{
if (button == _exitButton)
{
_manager->switchToState(LOADMAP_SCREEN);
}
else if (button == _startMapButton)
{
_manager->switchToState(LOADINGMAP_SCREEN);
}
else if (button == _jumpPowerDecr && _jumpPower > 0)
{
_jumpPower--;
_availableUpgrades++;
}
else if (button == _jumpPowerIncr && _jumpPower < NUM_JUMP_POWER_UPGRADES && _availableUpgrades > 0)
{
_jumpPower++;
_availableUpgrades--;
}
else if (button == _jumpTimeDecr && _jumpTime > 0)
{
_jumpTime--;
_availableUpgrades++;
}
else if (button == _jumpTimeIncr && _jumpTime < NUM_JUMP_TIME_UPGRADES && _availableUpgrades > 0)
{
_jumpTime++;
_availableUpgrades--;
}
if (button == _jumpPowerDecr ||
button == _jumpPowerIncr ||
button == _jumpTimeDecr ||
button == _jumpTimeIncr)
{
updateProgressBars();
updateAvailableUpgrades();
}
}
void UpgradesState::updateProgressBars()
{
int i;
unsigned int empty = Locator::getSpriteManager()->getIndex("./data/sprites/interface.sprites", "box_empty");
unsigned int full = Locator::getSpriteManager()->getIndex("./data/sprites/interface.sprites", "box_full");
for (i = 0; i < NUM_JUMP_POWER_UPGRADES; i++)
{
if (i < _jumpPower)
{
_jumpPowerProgress[i]->changeSprites(full, full);
}
else
{
_jumpPowerProgress[i]->changeSprites(empty, empty);
}
}
for (i = 0; i < NUM_JUMP_TIME_UPGRADES; i++)
{
if (i < _jumpTime)
{
_jumpTimeProgress[i]->changeSprites(full, full);
}
else
{
_jumpTimeProgress[i]->changeSprites(empty, empty);
}
}
handleDecrIncrVisibility(_jumpPowerDecr, _jumpPowerIncr, _jumpPower, NUM_JUMP_POWER_UPGRADES);
handleDecrIncrVisibility(_jumpTimeDecr, _jumpTimeIncr, _jumpTime, NUM_JUMP_TIME_UPGRADES);
}
void UpgradesState::handleDecrIncrVisibility(Button* decr, Button* incr, int value, int size)
{
std::vector<Button* >::iterator it;
if (value == size || _availableUpgrades == 0)
{
it = std::find(_buttons.begin(), _buttons.end(), incr);
if (it != _buttons.end())
{
_buttons.erase(it);
}
}
if (value == 0)
{
it = std::find(_buttons.begin(), _buttons.end(), decr);
if (it != _buttons.end())
{
_buttons.erase(it);
}
it = std::find(_buttons.begin(), _buttons.end(), incr);
if (it == _buttons.end() && _availableUpgrades > 0)
{
_buttons.push_back(incr);
}
}
else
{
it = std::find(_buttons.begin(), _buttons.end(), decr);
if (it == _buttons.end())
{
_buttons.push_back(decr);
}
it = std::find(_buttons.begin(), _buttons.end(), incr);
if (it == _buttons.end() && _availableUpgrades > 0 && value != size)
{
_buttons.push_back(incr);
}
}
}
void UpgradesState::updateAvailableUpgrades()
{
char num[16];
sprintf(num, "Upgrades: %i", _availableUpgrades);
_upgradesLeft->setText(std::string(num));
}
void UpgradesState::getModifiers(int* jumpPower, int* jumpTime, unsigned int* bullets, int* timeToSniper, unsigned int* energy)
{
*jumpPower = _jumpPower;
*jumpTime = _jumpTime;
*bullets = _availableBullets;
*timeToSniper = _availableTimeToSniper;
*energy = _availableEnergy;
}
void UpgradesState::setMap(std::string mapFilename)
{
_manager->getMapVariables(mapFilename, &_availableMoney, &_availableUpgrades, &_availableBullets, &_availableTimeToSniper, &_availableEnergy);
updateAvailableUpgrades();
updateProgressBars();
}