Skip to content
This repository has been archived by the owner on Dec 28, 2019. It is now read-only.

Making Stormcaster/Facestomper #460

Open
yennagi opened this issue Apr 28, 2019 · 2 comments
Open

Making Stormcaster/Facestomper #460

yennagi opened this issue Apr 28, 2019 · 2 comments

Comments

@yennagi
Copy link

yennagi commented Apr 28, 2019

Hello. When talking to Jack Barricade, there isn't an option to receive Stormcaster manuals nor Facestomper manuals. Are these things that must be added via npc coding or am I missing something?

@jaydenseah
Copy link
Contributor

This is related to NPC coding to make it works, would be best if you could provide the details so that we could complete the NPC together, but, I believe Ronan has written a kinda similar NPC, Agent E.

@ronancpl
Copy link
Owner

ronancpl commented May 2, 2019

I kinda like @jaydenseah's idea of multi-people teaming up to cover the iTCG forging scenario. Although a huge feature in the big frame, that's fairly easygoing to come around implementing tasks as they are naturally separated through NPCs and rewards, each one could pick up one branch and implement it as if it's a unique feature.

Anyone feeling like wanting to contribute for this feature is much appreciated and welcomed. Any questions regarding developing the script for this feel free to ask here or on the group chat.

The script to use as a frame: https://github.com/ronancpl/HeavenMS/blob/master/scripts/npc/9000036.js

iTCG forging wiki: https://maplewiki.net/index.php?title=ITCG_forging#Profesor_Foxwit

The non-orb Spindle's procedure wholly articulated as to:

  • Get a starting NPC;
  • Use the frame to add the iTCG manuals that NPC's supposed to make;
  • Get Spindle (9201082) to exchange those manuals and more expected items to make the iTCG weapons.

For Glimmer Man's:

  • Exchange items to obtain "Materia Orb";
  • Later turned to Spindle in exchange for the Materia Weapons.

For Corine's:

  • Follow those Level 10 -> Level 40 -> Level 80 weapon procedures.
  • Select to remove equipped items when doing the transaction (check the inventory for an available slot for the new item though).

For Stirgeman's:

  • Same procedure for each item upgrade, upgrade times dependant on the target item.
  • Select from equipped, insert new on inventory (same as Corine).

For Ridley (super gachapon):

  • Check for "Ridley's Stone" in player's possession along with a boss etc.

For T-1337 (potions):

  • Several items, possibility to use Diferium or Triferium cell.
  • Gains 1 item if using Diferium, 2 if Triferium.

Adonis':

  • Item upgrades;
  • Gacha using Stone Denari.

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

No branches or pull requests

3 participants