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Is there a way to use rough.js so that the drawing commands are animated? I want to be able to make a moving animation that progressively draws the diagram I am trying to make.
The text was updated successfully, but these errors were encountered:
I'm currently using canvas with a custom frame render +
window.requestAnimationFrame. However, this can only update a frame with
discrete rough.js visuals (e.g. fully shading a circle or fully drawing a
line segment connecting 2 points). A more native solution for rough.js that
is capable of smoothly shading a circle over a period of time and smoothly
drawing a line segment between 2 points over a period of time would work
better for me. Otherwise, I would have to break down a relatively simple
rough.js operation into discrete chunks on my own.
Is there a way to use rough.js so that the drawing commands are animated? I want to be able to make a moving animation that progressively draws the diagram I am trying to make.
The text was updated successfully, but these errors were encountered: