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I modified the generation of static libraries to generate dynamic libraries.
However, the project can only generate dynamic libraries, but not lib files.
I did not reference the dll file.
what do I do?
I modified the generation of static libraries to generate dynamic libraries.
However, the project can only generate dynamic libraries, but not lib files.
I did not reference the dll file.
what do I do?
1>H:\opengl\StudyOpengl\freetype_gl\freetype-gl-master\freetype-gl-master\makefont.c(187,46): warning C4244: “=”: 从“double”转换到“size_t”,可能丢失数据
1>platform.c
1>text-buffer.c
1>texture-atlas.c
1>texture-font.c
1>H:\opengl\StudyOpengl\freetype_gl\freetype-gl-master\freetype-gl-master\texture-font.c(1,1): warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失
1>H:\opengl\StudyOpengl\freetype_gl\freetype-gl-master\freetype-gl-master\texture-font.c(717,15): warning C4101: “c”: 未引用的局部变量
1>utf8-utils.c
1>vector.c
1>vertex-attribute.c
1>vertex-buffer.c
1>正在生成代码...
1>freetype-gl.vcxproj -> H:\opengl\StudyOpengl\freetype_gl\freetype-gl-master\freetype-gl-master\VisualC\bin\Debug_x86\freetype-gl.dll
1>已完成生成项目“freetype-gl.vcxproj”的操作。
========== 全部重新生成: 成功 1 个,失败 0 个,跳过 0 个 ==========
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