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Main.py
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Main.py
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from __future__ import annotations
import copy
import hashlib
import logging
import os
import platform
import random
import shutil
import time
import zipfile
from typing import Optional
from Cosmetics import CosmeticsLog, patch_cosmetics
from EntranceShuffle import set_entrances, shuffle_random_entrances
from Fill import distribute_items_restrictive, ShuffleError
from Goals import update_goal_items, replace_goal_names
from Hints import build_gossip_hints
from HintList import clear_hint_exclusion_cache, misc_item_hint_table, misc_location_hint_table
from ItemPool import generate_itempool
from MBSDIFFPatch import apply_ootr_3_web_patch
from Models import patch_model_adult, patch_model_child
from N64Patch import create_patch_file, apply_patch_file
from Patches import patch_rom
from Rom import Rom
from Rules import set_entrances_based_rules, set_rules, set_shop_rules
from Settings import Settings
from SettingsList import logic_tricks
from Spoiler import Spoiler
from Utils import default_output_path, is_bundled, run_process, data_path
from World import World
from version import __version__
from BoulderShuffle import set_boulders, shuffle_boulders
def main(settings: Settings, max_attempts: int = 10) -> Spoiler:
clear_hint_exclusion_cache()
logger = logging.getLogger('')
start = time.process_time()
rom = resolve_settings(settings)
max_attempts = max(max_attempts, 1)
spoiler = None
for attempt in range(1, max_attempts + 1):
settings.reset_distribution()
try:
spoiler = generate(settings)
break
except ShuffleError as e:
logger.warning('Failed attempt %d of %d: %s', attempt, max_attempts, e)
if attempt >= max_attempts:
raise
else:
logger.info('Retrying...\n\n')
if spoiler is None:
raise RuntimeError("Generation failed.")
patch_and_output(settings, spoiler, rom)
logger.debug('Total Time: %s', time.process_time() - start)
return spoiler
def resolve_settings(settings: Settings) -> Optional[Rom]:
logger = logging.getLogger('')
old_tricks = settings.allowed_tricks
settings.load_distribution()
# compare pointers to lists rather than contents, so even if the two are identical
# we'll still log the error and note the dist file overrides completely.
if old_tricks and old_tricks is not settings.allowed_tricks:
logger.error('Tricks are set in two places! Using only the tricks from the distribution file.')
for trick in logic_tricks.values():
settings.settings_dict[trick['name']] = trick['name'] in settings.allowed_tricks
# we load the rom before creating the seed so that errors get caught early
outputting_specific_world = settings.create_uncompressed_rom or settings.create_compressed_rom or settings.create_wad_file
using_rom = outputting_specific_world or settings.create_patch_file or settings.patch_without_output
if not (using_rom or settings.patch_without_output) and not settings.create_spoiler:
raise Exception('You must have at least one output type or spoiler log enabled to produce anything.')
if using_rom:
rom = Rom(settings.rom)
else:
rom = None
if not settings.world_count:
settings.world_count = 1
elif settings.world_count < 1 or settings.world_count > 255:
raise Exception('World Count must be between 1 and 255')
# Bounds-check the player_num settings, in case something's gone wrong we want to know.
if settings.player_num < 1:
raise Exception(f'Invalid player num: {settings.player_num}; must be between (1, {settings.world_count})')
if settings.player_num > settings.world_count:
if outputting_specific_world:
raise Exception(f'Player Num is {settings.player_num}; must be between (1, {settings.world_count})')
settings.player_num = settings.world_count
# Set to a custom hint distribution if plando is overriding the distro
if len(settings.hint_dist_user) != 0:
settings.hint_dist = 'custom'
logger.info('OoT Randomizer Version %s - Seed: %s', __version__, settings.seed)
settings.remove_disabled()
logger.info('(Original) Settings string: %s\n', settings.settings_string)
random.seed(settings.numeric_seed)
settings.resolve_random_settings(cosmetic=False)
logger.debug(settings.get_settings_display())
return rom
def generate(settings: Settings) -> Spoiler:
worlds = build_world_graphs(settings)
place_items(worlds)
for world in worlds:
world.distribution.configure_effective_starting_items(worlds, world)
if worlds[0].enable_goal_hints:
replace_goal_names(worlds)
return make_spoiler(settings, worlds)
def build_world_graphs(settings: Settings) -> list[World]:
logger = logging.getLogger('')
worlds = []
for i in range(0, settings.world_count):
worlds.append(World(i, settings.copy()))
savewarps_to_connect = []
for id, world in enumerate(worlds):
logger.info('Generating World %d.' % (id + 1))
logger.info('Creating Overworld')
# Load common json rule files (those used regardless of MQ status)
if settings.logic_rules == 'glitched':
path = 'Glitched World'
else:
path = 'World'
path = data_path(path)
for filename in ('Overworld.json', 'Bosses.json'):
savewarps_to_connect += world.load_regions_from_json(os.path.join(path, filename))
# Compile the json rules based on settings
savewarps_to_connect += world.create_dungeons()
world.create_internal_locations()
if settings.shopsanity != 'off':
world.random_shop_prices()
world.set_scrub_prices()
logger.info('Calculating Access Rules.')
set_rules(world)
logger.info('Generating Item Pool.')
generate_itempool(world)
set_shop_rules(world)
world.set_drop_location_names()
if world.settings.shuffle_dungeon_rewards in ('vanilla', 'reward'):
world.fill_bosses()
if settings.empty_dungeons_mode == 'rewards':
world.set_empty_dungeon_rewards(settings.empty_dungeons_rewards)
if settings.triforce_hunt:
settings.distribution.configure_triforce_hunt(worlds)
logger.info('Setting Entrances.')
set_entrances(worlds, savewarps_to_connect)
set_boulders(worlds)
if worlds[0].entrance_shuffle:
shuffle_random_entrances(worlds)
shuffle_boulders(worlds)
set_entrances_based_rules(worlds)
return worlds
def place_items(worlds: list[World]) -> None:
logger = logging.getLogger('')
logger.info('Fill the world.')
distribute_items_restrictive(worlds)
def make_spoiler(settings: Settings, worlds: list[World]) -> Spoiler:
logger = logging.getLogger('')
spoiler = Spoiler(worlds)
if settings.create_spoiler:
logger.info('Calculating playthrough.')
spoiler.create_playthrough()
if settings.create_spoiler or settings.hints != 'none':
logger.info('Calculating hint data.')
update_goal_items(spoiler)
build_gossip_hints(spoiler, worlds)
elif any(world.dungeon_rewards_hinted for world in worlds) or any(hint_type in settings.misc_hints for hint_type in misc_item_hint_table) or any(hint_type in settings.misc_hints for hint_type in misc_location_hint_table):
spoiler.find_misc_hint_items()
spoiler.build_file_hash()
spoiler.build_password(settings.password_lock)
return spoiler
def prepare_rom(spoiler: Spoiler, world: World, rom: Rom, settings: Settings, rng_state: Optional[tuple] = None, restore: bool = True) -> CosmeticsLog:
if rng_state:
random.setstate(rng_state)
# Use different seeds for each world when patching.
seed = int(random.getrandbits(256))
for i in range(0, world.id):
seed = int(random.getrandbits(256))
random.seed(seed)
if restore:
rom.restore()
patch_rom(spoiler, world, rom)
cosmetics_log = patch_cosmetics(settings, rom)
if not settings.generating_patch_file:
if settings.model_adult != "Default" or len(settings.model_adult_filepicker) > 0:
patch_model_adult(rom, settings, cosmetics_log)
if settings.model_child != "Default" or len(settings.model_child_filepicker) > 0:
patch_model_child(rom, settings, cosmetics_log)
rom.update_header()
return cosmetics_log
def compress_rom(input_file: str, output_file: str, delete_input: bool = False) -> None:
logger = logging.getLogger('')
compressor_path = "./" if is_bundled() else "bin/Compress/"
if platform.system() == 'Windows':
if platform.machine() == 'AMD64':
compressor_path += "Compress.exe"
elif platform.machine() == 'ARM64':
compressor_path += "Compress_ARM64.exe"
else:
compressor_path += "Compress32.exe"
elif platform.system() == 'Linux':
if platform.machine() in ('arm64', 'aarch64', 'aarch64_be', 'armv8b', 'armv8l'):
compressor_path += "Compress_ARM64"
elif platform.machine() in ('arm', 'armv7l', 'armhf'):
compressor_path += "Compress_ARM32"
else:
compressor_path += "Compress"
elif platform.system() == 'Darwin':
if platform.machine() == 'arm64':
compressor_path += "Compress_ARM64.out"
else:
compressor_path += "Compress.out"
else:
logger.info("OS not supported for ROM compression.")
raise Exception("This operating system does not support ROM compression. You may only output patch files or uncompressed ROMs.")
run_process(logger, [compressor_path, input_file, output_file])
if delete_input:
os.remove(input_file)
def generate_wad(wad_file: str, rom_file: str, output_file: str, channel_title: str, channel_id: str, delete_input: bool = False) -> None:
logger = logging.getLogger('')
if wad_file == "" or wad_file is None:
raise Exception("Unspecified base WAD file.")
if not os.path.isfile(wad_file):
raise Exception("Cannot open base WAD file.")
gzinject_path = "./" if is_bundled() else "bin/gzinject/"
gzinject_patch_path = gzinject_path + "ootr.gzi"
if platform.system() == 'Windows':
if platform.machine() == 'AMD64':
gzinject_path += "gzinject.exe"
elif platform.machine() == 'ARM64':
gzinject_path += "gzinject_ARM64.exe"
else:
gzinject_path += "gzinject32.exe"
elif platform.system() == 'Linux':
if platform.machine() in ('arm64', 'aarch64', 'aarch64_be', 'armv8b', 'armv8l'):
gzinject_path += "gzinject_ARM64"
elif platform.machine() in ('arm', 'armv7l', 'armhf'):
gzinject_path += "gzinject_ARM32"
else:
gzinject_path += "gzinject"
elif platform.system() == 'Darwin':
if platform.machine() == 'arm64':
gzinject_path += "gzinject_ARM64.out"
else:
gzinject_path += "gzinject.out"
else:
logger.info("OS not supported for WAD generation.")
raise Exception("This operating system does not support outputting .wad files.")
run_process(logger, [gzinject_path, "-a", "genkey"], b'45e')
run_process(logger, [gzinject_path, "-a", "inject", "--rom", rom_file, "--wad", wad_file,
"-o", output_file, "-i", channel_id, "-t", channel_title,
"-p", gzinject_patch_path, "--cleanup"])
os.remove("common-key.bin")
if delete_input:
os.remove(rom_file)
def patch_and_output(settings: Settings, spoiler: Spoiler, rom: Optional[Rom]) -> None:
logger = logging.getLogger('')
worlds = spoiler.worlds
cosmetics_log = None
settings_string_hash = hashlib.sha1(settings.settings_string.encode('utf-8')).hexdigest().upper()[:5]
if settings.output_file:
output_filename_base = settings.output_file
else:
output_filename_base = f"OoT_{settings_string_hash}_{settings.seed}"
if settings.world_count > 1:
output_filename_base += f"_W{settings.world_count}"
output_dir = default_output_path(settings.output_dir)
compressed_rom = settings.create_compressed_rom or settings.create_wad_file
uncompressed_rom = compressed_rom or settings.create_uncompressed_rom
generate_rom = uncompressed_rom or settings.create_patch_file or settings.patch_without_output
separate_cosmetics = settings.create_patch_file and uncompressed_rom
if generate_rom and rom is not None:
rng_state = random.getstate()
file_list = []
restore_rom = False
for world in worlds:
# If we aren't creating a patch file and this world isn't the one being outputted, move to the next world.
if not (settings.create_patch_file or world.id == settings.player_num - 1):
continue
if settings.world_count > 1:
logger.info(f"Patching ROM: Player {world.id + 1}")
player_filename_suffix = f"P{world.id + 1}"
else:
logger.info('Patching ROM')
player_filename_suffix = ""
settings.generating_patch_file = settings.create_patch_file
patch_cosmetics_log = prepare_rom(spoiler, world, rom, settings, rng_state, restore_rom)
restore_rom = True
if settings.create_patch_file:
patch_filename = f"{output_filename_base}{player_filename_suffix}.zpf"
logger.info(f"Creating Patch File: {patch_filename}")
output_path = os.path.join(output_dir, patch_filename)
file_list.append(patch_filename)
create_patch_file(rom, output_path)
# Cosmetics Log for patch file only.
if settings.create_cosmetics_log and patch_cosmetics_log:
if separate_cosmetics:
cosmetics_log_filename = f"{output_filename_base}{player_filename_suffix}.zpf_Cosmetics.json"
else:
cosmetics_log_filename = f"{output_filename_base}{player_filename_suffix}_Cosmetics.json"
logger.info(f"Creating Cosmetics Log: {cosmetics_log_filename}")
patch_cosmetics_log.to_file(os.path.join(output_dir, cosmetics_log_filename))
file_list.append(cosmetics_log_filename)
# If we aren't outputting an uncompressed ROM, move to the next world.
if not uncompressed_rom or world.id != settings.player_num - 1:
continue
uncompressed_filename = f"{output_filename_base}{player_filename_suffix}_uncompressed.z64"
uncompressed_path = os.path.join(output_dir, uncompressed_filename)
logger.info(f"Saving Uncompressed ROM: {uncompressed_filename}")
if separate_cosmetics:
settings.generating_patch_file = False
cosmetics_log = prepare_rom(spoiler, world, rom, settings, rng_state, restore_rom)
else:
cosmetics_log = patch_cosmetics_log
rom.write_to_file(uncompressed_path)
logger.info("Created uncompressed ROM at: %s" % uncompressed_path)
# If we aren't compressing the ROM, we're done with this world.
if not compressed_rom:
continue
compressed_filename = f"{output_filename_base}{player_filename_suffix}.z64"
compressed_path = os.path.join(output_dir, compressed_filename)
logger.info(f"Compressing ROM: {compressed_filename}")
compress_rom(uncompressed_path, compressed_path, not settings.create_uncompressed_rom)
logger.info("Created compressed ROM at: %s" % compressed_path)
# If we aren't generating a WAD, we're done with this world.
if not settings.create_wad_file:
continue
wad_filename = f"{output_filename_base}{player_filename_suffix}.wad"
wad_path = os.path.join(output_dir, wad_filename)
logger.info(f"Generating WAD file: {wad_filename}")
channel_title = settings.wad_channel_title if settings.wad_channel_title != "" and settings.wad_channel_title is not None else "OoTRandomizer"
channel_id = settings.wad_channel_id if settings.wad_channel_id != "" and settings.wad_channel_id is not None else "OOTE"
generate_wad(settings.wad_file, compressed_path, wad_path, channel_title, channel_id, not settings.create_compressed_rom)
logger.info("Created WAD file at: %s" % wad_path)
# World loop over, make the patch archive if applicable.
if settings.world_count > 1 and settings.create_patch_file:
patch_archive_filename = f"{output_filename_base}.zpfz"
patch_archive_path = os.path.join(output_dir, patch_archive_filename)
logger.info(f"Creating Patch Archive: {patch_archive_filename}")
with zipfile.ZipFile(patch_archive_path, mode="w") as patch_archive:
for file in file_list:
file_path = os.path.join(output_dir, file)
patch_archive.write(file_path, file.replace(output_filename_base, '').replace('.zpf_Cosmetics', '_Cosmetics'), compress_type=zipfile.ZIP_DEFLATED)
for file in file_list:
os.remove(os.path.join(output_dir, file))
logger.info("Created patch file archive at: %s" % patch_archive_path)
if not settings.create_spoiler or settings.output_settings:
settings.distribution.update_spoiler(spoiler, False)
settings_path = os.path.join(output_dir, '%s_Settings.json' % output_filename_base)
settings.distribution.to_file(settings_path, False)
logger.info("Created settings log at: %s" % ('%s_Settings.json' % output_filename_base))
if settings.create_spoiler:
settings.distribution.update_spoiler(spoiler, True)
spoiler_path = os.path.join(output_dir, '%s_Spoiler.json' % output_filename_base)
settings.distribution.to_file(spoiler_path, True)
logger.info("Created spoiler log at: %s" % ('%s_Spoiler.json' % output_filename_base))
if settings.create_cosmetics_log and cosmetics_log:
if settings.world_count > 1 and not settings.output_file:
filename = "%sP%d_Cosmetics.json" % (output_filename_base, settings.player_num)
else:
filename = '%s_Cosmetics.json' % output_filename_base
cosmetic_path = os.path.join(output_dir, filename)
cosmetics_log.to_file(cosmetic_path)
logger.info("Created cosmetic log at: %s" % cosmetic_path)
if settings.enable_distribution_file:
try:
filename = os.path.join(output_dir, '%s_Distribution.json' % output_filename_base)
shutil.copyfile(settings.distribution_file, filename)
logger.info("Copied distribution file to: %s" % filename)
except:
logger.info('Distribution file copy failed.')
if cosmetics_log and cosmetics_log.errors:
logger.info('Success: Rom patched successfully. Some cosmetics could not be applied.')
else:
logger.info('Success: Rom patched successfully')
def from_patch_file(settings: Settings) -> None:
start = time.process_time()
logger = logging.getLogger('')
compressed_rom = settings.create_compressed_rom or settings.create_wad_file
uncompressed_rom = compressed_rom or settings.create_uncompressed_rom
# we load the rom before creating the seed so that error get caught early
if not uncompressed_rom:
raise Exception('You must select a valid Output Type when patching from a patch file.')
rom = Rom(settings.rom)
logger.info('Patching ROM.')
filename_split = os.path.basename(settings.patch_file).rpartition('.')
if settings.output_file:
output_filename_base = settings.output_file
else:
output_filename_base = filename_split[0]
extension = filename_split[-1]
output_dir = default_output_path(settings.output_dir)
output_path = os.path.join(output_dir, output_filename_base)
logger.info('Patching ROM')
if extension == 'patch':
apply_ootr_3_web_patch(settings, rom)
create_patch_file(rom, output_path + '.zpf')
else:
subfile = None
if extension == 'zpfz':
subfile = f"P{settings.player_num}.zpf"
if not settings.output_file:
output_path += f"P{settings.player_num}"
apply_patch_file(rom, settings, subfile)
cosmetics_log = None
if settings.repatch_cosmetics:
cosmetics_log = patch_cosmetics(settings, rom)
if settings.model_adult != "Default" or len(settings.model_adult_filepicker) > 0:
patch_model_adult(rom, settings, cosmetics_log)
if settings.model_child != "Default" or len(settings.model_child_filepicker) > 0:
patch_model_child(rom, settings, cosmetics_log)
logger.info('Saving Uncompressed ROM')
uncompressed_path = output_path + '_uncompressed.z64'
rom.write_to_file(uncompressed_path)
logger.info("Created uncompressed rom at: %s" % uncompressed_path)
if compressed_rom:
logger.info('Compressing ROM')
compressed_path = output_path + '.z64'
compress_rom(uncompressed_path, compressed_path, not settings.create_uncompressed_rom)
logger.info("Created compressed rom at: %s" % compressed_path)
if settings.create_wad_file:
wad_path = output_path + '.wad'
channel_title = settings.wad_channel_title if settings.wad_channel_title != "" and settings.wad_channel_title is not None else "OoTRandomizer"
channel_id = settings.wad_channel_id if settings.wad_channel_id != "" and settings.wad_channel_id is not None else "OOTE"
generate_wad(settings.wad_file, compressed_path, wad_path, channel_title, channel_id,
not settings.create_compressed_rom)
logger.info("Created WAD file at: %s" % wad_path)
if settings.create_cosmetics_log and cosmetics_log:
if settings.world_count > 1 and not settings.output_file:
filename = "%sP%d_Cosmetics.json" % (output_filename_base, settings.player_num)
else:
filename = '%s_Cosmetics.json' % output_filename_base
cosmetic_path = os.path.join(output_dir, filename)
cosmetics_log.to_file(cosmetic_path)
logger.info("Created cosmetic log at: %s" % cosmetic_path)
if cosmetics_log and cosmetics_log.errors:
logger.info('Success: Rom patched successfully. Some cosmetics could not be applied.')
else:
logger.info('Success: Rom patched successfully')
logger.debug('Total Time: %s', time.process_time() - start)
def cosmetic_patch(settings: Settings) -> None:
start = time.process_time()
logger = logging.getLogger('')
if settings.patch_file == '':
raise Exception('Cosmetic Only must have a patch file supplied.')
rom = Rom(settings.rom)
logger.info('Patching ROM.')
filename_split = os.path.basename(settings.patch_file).rpartition('.')
if settings.output_file:
outfilebase = settings.output_file
else:
outfilebase = filename_split[0]
extension = filename_split[-1]
output_dir = default_output_path(settings.output_dir)
output_path = os.path.join(output_dir, outfilebase)
logger.info('Patching ROM')
if extension == 'zpf':
subfile = None
else:
subfile = 'P%d.zpf' % (settings.player_num)
apply_patch_file(rom, settings, subfile)
# clear changes from the base patch file
patched_base_rom = copy.copy(rom.buffer)
rom.changed_address = {}
rom.changed_dma = {}
rom.force_patch = []
patchfilename = '%s_Cosmetic.zpf' % output_path
cosmetics_log = patch_cosmetics(settings, rom)
# base the new patch file on the base patch file
rom.original.buffer = patched_base_rom
rom.update_header()
create_patch_file(rom, patchfilename)
logger.info("Created patchfile at: %s" % patchfilename)
if settings.create_cosmetics_log and cosmetics_log:
if settings.world_count > 1 and not settings.output_file:
filename = "%sP%d_Cosmetics.json" % (outfilebase, settings.player_num)
else:
filename = '%s_Cosmetics.json' % outfilebase
cosmetic_path = os.path.join(output_dir, filename)
cosmetics_log.to_file(cosmetic_path)
logger.info("Created cosmetic log at: %s" % cosmetic_path)
if cosmetics_log and cosmetics_log.errors:
logger.info('Success: Rom patched successfully. Some cosmetics could not be applied.')
else:
logger.info('Success: Rom patched successfully')
logger.debug('Total Time: %s', time.process_time() - start)
def diff_roms(settings: Settings, diff_rom_file: str) -> None:
start = time.process_time()
logger = logging.getLogger('')
logger.info('Loading base ROM.')
rom = Rom(settings.rom)
rom.force_patch = []
filename_split = os.path.basename(diff_rom_file).rpartition('.')
output_filename_base = settings.output_file if settings.output_file else filename_split[0]
output_dir = default_output_path(settings.output_dir)
output_path = os.path.join(output_dir, output_filename_base)
logger.info('Loading patched ROM.')
rom.read_rom(diff_rom_file, f"{output_path}_decomp.z64", verify_crc=False)
try:
os.remove(f"{output_path}_decomp.z64")
except FileNotFoundError:
pass
logger.info('Searching for changes.')
rom.rescan_changed_bytes()
rom.scan_dmadata_update(assume_move=True)
logger.info('Creating patch file.')
create_patch_file(rom, f"{output_path}.zpf")
logger.info(f"Created patchfile at: {output_path}.zpf")
logger.info('Done. Enjoy.')
logger.debug('Total Time: %s', time.process_time() - start)