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word.tscn
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word.tscn
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[gd_scene load_steps=11 format=2]
[ext_resource path="res://platformPack_tile001.png" type="Texture" id=1]
[ext_resource path="res://platformPack_tile004.png" type="Texture" id=2]
[ext_resource path="res://Player.tscn" type="PackedScene" id=3]
[ext_resource path="res://background/mountains.png" type="Texture" id=4]
[ext_resource path="res://background/cloudLayer2.png" type="Texture" id=5]
[ext_resource path="res://background/cloudLayer1.png" type="Texture" id=6]
[ext_resource path="res://Coin.tscn" type="PackedScene" id=7]
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
[sub_resource type="TileSet" id=1]
0/name = "platformPack_tile001.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 64, 64 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 2 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0
1/name = "platformPack_tile004.png 1"
1/texture = ExtResource( 2 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 64, 64 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape = SubResource( 3 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 3 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
1/z_index = 0
[node name="word" type="Node2D"]
[node name="TileMap" type="TileMap" parent="."]
position = Vector2( 1, 0 )
tile_set = SubResource( 1 )
format = 1
tile_data = PoolIntArray( 65551, 0, 0, 65552, 0, 0, 65574, 0, 0, 131083, 0, 0, 131084, 0, 0, 131097, 0, 0, 131098, 0, 0, 131099, 0, 0, 131109, 0, 0, 131110, 0, 0, 131111, 0, 0, 131121, 0, 0, 131122, 0, 0, 131123, 0, 0, 131124, 0, 0, 131125, 0, 0, 131126, 0, 0, 196608, 0, 0, 196644, 0, 0, 196645, 1, 0, 196646, 1, 0, 196647, 1, 0, 196648, 0, 0, 196666, 0, 0, 196667, 0, 0, 196668, 0, 0, 196669, 0, 0, 262144, 1, 0, 262145, 0, 0, 262152, 0, 0, 262153, 0, 0, 262154, 0, 0, 262179, 0, 0, 262180, 1, 0, 262181, 1, 0, 262182, 1, 0, 262183, 1, 0, 262184, 1, 0, 262185, 0, 0, 262189, 0, 0, 262190, 0, 0, 262191, 0, 0, 262209, 0, 0, 262210, 0, 0, 262211, 0, 0, 262212, 0, 0, 262213, 0, 0, 327680, 1, 0, 327681, 1, 0, 327700, 0, 0, 327701, 0, 0, 327702, 0, 0, 327703, 0, 0, 327704, 0, 0, 327713, 0, 0, 327714, 0, 0, 327715, 1, 0, 327716, 1, 0, 327717, 1, 0, 327718, 1, 0, 327719, 1, 0, 327720, 1, 0, 327721, 1, 0, 327722, 0, 0, 327724, 0, 0, 327744, 0, 0, 393216, 1, 0, 393217, 1, 0, 393218, 0, 0, 393219, 0, 0, 393220, 0, 0, 393221, 0, 0, 393235, 0, 0, 393236, 1, 0, 393240, 1, 0, 393241, 0, 0, 393248, 0, 0, 393249, 1, 0, 393250, 1, 0, 393251, 1, 0, 393252, 1, 0, 393253, 1, 0, 393254, 1, 0, 393255, 1, 0, 393256, 1, 0, 393257, 1, 0, 393258, 1, 0, 393259, 0, 0, 458752, 1, 0, 458753, 1, 0, 458754, 1, 0, 458755, 1, 0, 458756, 1, 0, 458757, 1, 0, 458758, 0, 0, 458759, 0, 0, 458760, 0, 0, 458761, 0, 0, 458762, 0, 0, 458763, 0, 0, 458764, 0, 0, 458765, 0, 0, 458766, 0, 0, 458767, 0, 0, 458768, 0, 0, 458769, 0, 0, 458770, 0, 0, 458771, 0, 0, 458772, 0, 0, 458773, 0, 0, 458774, 0, 0, 458775, 0, 0, 458776, 0, 0, 458777, 0, 0, 458778, 0, 0, 458779, 0, 0, 458780, 0, 0, 458781, 0, 0, 458782, 0, 0, 458783, 0, 0, 458784, 1, 0, 458785, 1, 0, 458786, 1, 0, 458787, 1, 0, 458788, 1, 0, 458789, 1, 0, 458790, 1, 0, 458791, 1, 0, 458792, 1, 0, 458793, 1, 0, 458794, 1, 0, 458795, 1, 0, 458796, 0, 0, 458797, 0, 0, 458798, 0, 0, 458799, 0, 0, 458800, 0, 0, 458801, 0, 0, 458802, 0, 0, 458803, 0, 0, 458804, 0, 0, 458805, 0, 0, 458806, 0, 0, 458807, 0, 0, 458808, 0, 0, 458809, 0, 0, 458810, 0, 0, 458811, 0, 0, 458812, 0, 0, 458813, 0, 0, 458814, 0, 0, 458815, 0, 0, 458816, 0, 0, 458817, 0, 0, 458818, 0, 0, 458819, 0, 0, 458820, 0, 0, 458821, 0, 0, 458822, 0, 0, 458823, 0, 0, 458824, 0, 0, 458825, 0, 0, 458826, 0, 0, 458827, 0, 0, 458828, 0, 0, 458829, 0, 0, 458830, 0, 0, 458831, 0, 0, 458832, 0, 0, 458833, 0, 0, 524288, 1, 0, 524289, 1, 0, 524290, 1, 0, 524291, 1, 0, 524292, 1, 0, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 524299, 1, 0, 524300, 1, 0, 524301, 1, 0, 524302, 1, 0, 524303, 1, 0, 524304, 1, 0, 524305, 1, 0, 524306, 1, 0, 524307, 1, 0, 524308, 1, 0, 524309, 1, 0, 524310, 1, 0, 524311, 1, 0, 524312, 1, 0, 524313, 1, 0, 524314, 1, 0, 524315, 1, 0, 524316, 1, 0, 524317, 1, 0, 524318, 1, 0, 524319, 1, 0, 524320, 1, 0, 524321, 1, 0, 524322, 1, 0, 524323, 1, 0, 524324, 1, 0, 524325, 1, 0, 524326, 1, 0, 524327, 1, 0, 524328, 1, 0, 524329, 1, 0, 524330, 1, 0, 524331, 1, 0, 524332, 1, 0, 524333, 1, 0, 524334, 1, 0, 524335, 1, 0, 524336, 1, 0, 524337, 1, 0, 524338, 1, 0, 524339, 1, 0, 524340, 1, 0, 524341, 1, 0, 524342, 1, 0, 524343, 1, 0, 524344, 1, 0, 524345, 1, 0, 524346, 1, 0, 524347, 1, 0, 524348, 1, 0, 524349, 1, 0, 524350, 1, 0, 524351, 1, 0, 524352, 1, 0, 524353, 1, 0, 524354, 1, 0, 524355, 1, 0, 524356, 1, 0, 524357, 1, 0, 524358, 1, 0, 524359, 1, 0, 524360, 1, 0, 524361, 1, 0, 524362, 1, 0, 524363, 1, 0, 524364, 1, 0, 524365, 1, 0, 524366, 1, 0, 524367, 1, 0, 524368, 1, 0, 524369, 1, 0 )
[node name="Player" parent="." instance=ExtResource( 3 )]
position = Vector2( 160, 241 )
[node name="Camera2D" type="Camera2D" parent="Player"]
position = Vector2( 93, -15 )
current = true
limit_bottom = 570
limit_smoothed = true
drag_margin_h_enabled = true
drag_margin_v_enabled = true
smoothing_enabled = true
drag_margin_left = 0.14
drag_margin_right = 0.14
editor_draw_drag_margin = true
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.6, 0.6 )
motion_offset = Vector2( -100, -136 )
motion_mirroring = Vector2( 1024, 0 )
[node name="CloudLayer2" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
position = Vector2( 508, 292 )
texture = ExtResource( 5 )
[node name="ParallaxLayer2" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.55, 0.55 )
motion_offset = Vector2( -112.5, -153 )
motion_mirroring = Vector2( 1024, 0 )
[node name="CloudLayer1" type="Sprite" parent="ParallaxBackground/ParallaxLayer2"]
position = Vector2( 512, 348 )
texture = ExtResource( 6 )
[node name="ParallaxLayer3" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.5, 0.5 )
motion_offset = Vector2( -125, -170 )
motion_mirroring = Vector2( 1024, 0 )
[node name="Mountains" type="Sprite" parent="ParallaxBackground/ParallaxLayer3"]
position = Vector2( 511, 364 )
texture = ExtResource( 4 )
[node name="Coin" parent="." instance=ExtResource( 7 )]
position = Vector2( 533, 219 )
[node name="Coin4" parent="." instance=ExtResource( 7 )]
position = Vector2( 740, 96 )
[node name="Coin5" parent="." instance=ExtResource( 7 )]
position = Vector2( 802, 97 )
[node name="Coin6" parent="." instance=ExtResource( 7 )]
position = Vector2( 994, 31 )
[node name="Coin7" parent="." instance=ExtResource( 7 )]
position = Vector2( 1049, 30 )
[node name="Coin8" parent="." instance=ExtResource( 7 )]
position = Vector2( 1311, 281 )
[node name="Coin9" parent="." instance=ExtResource( 7 )]
position = Vector2( 1360, 282 )
[node name="Coin10" parent="." instance=ExtResource( 7 )]
position = Vector2( 1418, 285 )
[node name="Coin11" parent="." instance=ExtResource( 7 )]
position = Vector2( 1485, 285 )
[node name="Coin2" parent="." instance=ExtResource( 7 )]
position = Vector2( 590, 219 )
[node name="Coin3" parent="." instance=ExtResource( 7 )]
position = Vector2( 653, 220 )