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It would be interesting to have creatures that could be friendly or agressive. This way the player needs to watch to see what happens before deciding to attack or ignore a specific monster. If there are multiple creatures of this type on one level, they will not all nessisary share the same attitude.
Perhaps also aggresive creatures that are too powerful and need to be avoided might make this interesting
The text was updated successfully, but these errors were encountered:
It would be interesting to have creatures that could be friendly or agressive. This way the player needs to watch to see what happens before deciding to attack or ignore a specific monster. If there are multiple creatures of this type on one level, they will not all nessisary share the same attitude.
Perhaps also aggresive creatures that are too powerful and need to be avoided might make this interesting
The text was updated successfully, but these errors were encountered: