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Dragonfax's Beginner Solution
Daniel Hug edited this page Apr 8, 2015
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2 revisions
CONGRATULATIONS! You have climbed to the top of the tower and rescued the fair maiden Ruby.
Level Score: 74
Time Bonus: 0
Clear Bonus: 15
Level Grade: B
Total Score: 399 + 89 = 488
Your average grade for this tower is: B
Level 1: S
Level 2: A
Level 3: S
Level 4: A
Level 5: D
Level 6: F
Level 7: A
Level 8: F
Level 9: B
class Player
def under_attack?
@warrior.health < @last_health
end
def health_low?
@warrior.health < 10
end
def range_enemy?(direction)
! @warrior.look(direction).select { |space| space.enemy? }.empty?
end
DIRECTIONS = [:forward, :backward]
def fight_adjacent_enemies
enemies = DIRECTIONS.select { |d| @warrior.feel(d).enemy? }
if ! enemies.empty?
@warrior.attack!(enemies.first) unless @action_taken
@action_taken = true
end
end
def free_adjacent_captives
captives = DIRECTIONS.select {|d| @warrior.feel(d).captive? }
if ! captives.empty?
@warrior.rescue!(captives.first) unless @action_taken
@action_taken = true
end
end
def fight_or_flight
if under_attack?
if health_low? && @warrior.feel(:backward).empty?
@warrior.walk!(:backward) unless @action_taken
@action_taken = true
else
@warrior.walk! unless @action_taken
@action_taken = true
end
end
end
def long_range_attack
DIRECTIONS.each do |d|
if range_enemy?(d)
@warrior.shoot!(d) unless @action_taken
@action_taken = true
end
end
end
def wander
if @warrior.health < 20
@warrior.rest! unless @action_taken
@action_taken = true
else
if @warrior.feel.wall?
@warrior.pivot! unless @action_taken
@action_taken = true
else
@warrior.walk! unless @action_taken
@action_taken = true
end
end
end
def play_turn(warrior)
@action_taken = false
@warrior = warrior
@last_health = warrior.health if ! @last_health
fight_adjacent_enemies
free_adjacent_captives
fight_or_flight
long_range_attack
wander
@last_health = warrior.health
end
end