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There appears to be an issue with the ReGameDLL. If the server is paused during gameplay, after a duration of 10 seconds or more, the server will resume running but display as "not responding" to all users. Additionally, players who are not currently on the server will be unable to join unless the server is unpaused. It is worth noting that players who are already on the server will not be kicked out or removed.
The problem did not exist in ReGameDLL (version 5.9.0.366). I was using this before.
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There appears to be an issue with the ReGameDLL. If the server is paused during gameplay, after a duration of 10 seconds or more, the server will resume running but display as "not responding" to all users. Additionally, players who are not currently on the server will be unable to join unless the server is unpaused. It is worth noting that players who are already on the server will not be kicked out or removed.
The problem did not exist in ReGameDLL (version 5.9.0.366). I was using this before.
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