-
Notifications
You must be signed in to change notification settings - Fork 203
Configuration
s1lentq edited this page Oct 5, 2016
·
10 revisions
CVar | Default | Min | Max | Description |
---|---|---|---|---|
mp_freeforall | 0 | 0 | 1 | The style of gameplay where there aren't any teams (FFA mode)0 disabled 1 enabled |
mp_maxmoney | 16000 | 0 | 0x7FFFFFFF |
The maximum allowable amount of money in the game |
mp_round_infinite | 0 | 0 | 1 | Flags for fine grained control (choose as many as needed)0 disabled1 enabledor flags a block round time round end checkb block needed players round end checkc block VIP assassination/success round end checkd block prison escape round end checke block bomb round end checkf block team extermination round end checkg block hostage rescue round end checkExample setting: "ae" blocks round time and bomb round end checks |
mp_hegrenade_penetration | 0 | 0 | 1 | Disable grenade damage through walls0 disabled1 enabled |
mp_nadedrops | 0 | 0 | 2 | Drop a grenade after player death0 disabled1 drop one the grenade2 drop a everyone grenades |
mp_roundrespawn_time | 20 | 0 | - | Player cannot respawn until next round if more than N seconds has elapsed since the beginning round |
mp_auto_reload_weapons | 0 | 0 | 1 | Automatically reload each weapon on player spawn0 disabled1 enabled |
mp_refill_bpammo_weapons | 0 | 0 | 2 | Refill amount of backpack ammo up to the max0 disabled1 refill backpack ammo on player spawn2 refill backpack ammo on each weapon reload |
bot_deathmatch | 0 | 0 | 1 | Set's the mode for the zBot 0 disabled1 enable mode Deathmatch and not allow to do the scenario |
mp_auto_join_team | 0 | 0 | 1 | Automatically joins the team 0 disabled1 enable (Use in conjunction with the cvar humans_join_team any/CT/T) |
mp_max_teamkills | 3 | 0 | - | Maximum number of allowed teamkills before autokick. Used when enabled mp_autokick. |