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not an intent to delete using this function, but maybe u could try a workaround which is setting the shape's value to null to override the shape's value, and check if all is good or not (make sure there is no bugs/issues once doing that)
@AhmeeedMostafa thanks a lot! that helped! but it make it really easy if we could do it within the context of just updating the state of the annotation. I have shared a few ideas in #412 which would make the editor further more customizable.
updateStateFnRef merges updated state with previous one which means I can't delete from annotations. Is there a work around for this?
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