All notable changes to this project will be documented in this file.
v0.7.5 - 2024-07-27
- UVchannel map preview toggle, when switching uv channel. the preview actively changes and also set index of active UVmap
v0.7.41 - 2024-07-25
- missing check for OSX app path set
v0.7.4 - 2024-07-25
- Automation Optimize, didnt do anything code fixed
- Show warning when exporting and custom path doesnt exist or is wrong
- Code cleanup
- Panel design is using split_property ala 2.8 Design
- Dialog operator now uses duplicate of panel by using wm.call_panel > easier and no double code
- Automation is either pack or optimize, running both commands wasnt doing anything since optimize also packs uvs
v0.7.3 - 2024-07-24
- Export error if app path is not set, Panel shows red error with set app path option
v0.7.2 - 2024-07-23
- Changed parameter for OBJ importer and exporter.
- check for different Blender versions, they use different operators and parameters
- Show alert for when custom path does not exist, path turns red
- info custom path is added to tooltip
- Removed Local check, seems to be working now without issues perhaps due to new viewlayer system
v0.7.1 - 2021-11-10
- get path and files moved to its own function, same code was used 6 times
- Export custom path now in export options panel > easier accesible
- Better check if we cancel or send file back to Blender > returns cancel or done report in bottom
- Forced reimport > when commands fails
- Optimize options > auto drops geometry, flattens, optimizes, packs, saves and returns to Blender
- Function to send tmp, edit & obj files to UVlayout. This allows user to easily open them, the ui from UVlayout is very outdated and tedious to work with.
- If not mods are in mesh gray out menu option
- If 1 UV channel in mesh hide UV layout sub panel
- Moved panel to Tool catergory > save vertical menu from being to crowed
- Autosave & close kept running when automation was off
- Concate error in export operator > addon_prefs, "uvlb_winPath" caused error
- OBJ importer > global_clight_size taken out in new OBJ importer
- bl293 'apply_as" has changed
- Check local bool was not working properly. Added warning text, it has issues now and doen not transfering work done in UVlayout
- Missing options for Windows multiple options were not working and added in export
- Added split_property > new 280 layout method
- Panel uses now sub-panel introduced in 2.80
- custom properties saved to addon prefs instead of in scene Mentioned by Brechts https://developer.blender.org/T74954#895043 https://docs.blender.org/api/current/bpy.types.AddonPreferences.html Im Skipping this because i want this to be per scene
- Changed string path to DIR_PATH
- Warning error Panel class
- Error caused by items inside collection (bl 2.80)
- Non Mesh types where added when "selection only" was off
0.6.4 - 2019-01-12
- Popup menu doesnt have 2 buttons at the bottom, makes it more clear what export is
- Label was replace due to new WM menu
- Export button has more logical label
- Apply modifier for bl 2.80
- Undo for export operation in case of error or malfunction
0.6.3 - 2019-01-12
- Issue with swapped keymap code
- Missing "skip localview" in popup menu
- Support for bl 2.80, see bl2.80_deb branch
0.6.2 - 2018-09-22
- Added "skip localview check", can give errors so skip is added
0.6.1 - 2018-09-22
- Set config read/writing, errors occurred reading and writing file
- Keymap name errors
0.6 - 2017-12-16
- Set config file, errors occurred with custom path.
- WM call menu, now resizes when automation is checked.
- OSX support for load options
- Extra load options (Weld UVs, Clean, Detach Flipped UVs)
- Checker for export from local view (is not supported)
- Automation, automatic packing and automatic save and return
- Hotkeys for popup menu (for clean workflow)
- Hotkeys to add-on panel for quick acces
- Quick Export shortcut (quick exports according to last settings)
- Add-on preferences saving options. On restart all settings will be loaded
- Custom export folder. Useful for when errors occur and file needs to be saved, quick access to files.
- Create backup when ‘Apply Modifier’ is added.
- Option to export all visible objects, hidden and layers OFF won’t be exported.
- Apply modifier option
- Functionality with better selection of objects
- Selection only option
- Checker for selection only
- OSX support
- Initial start plugin by Titus
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.