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unity_3d_sdk.sln
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unity_3d_sdk.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "unity_3d_sdk", "Assembly-CSharp.csproj", "{918C349C-0E0C-6713-E4D1-D9207903104C}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "unity_3d_sdk", "Assembly-CSharp-Editor.csproj", "{F32B312C-3F1A-C060-57C8-EAB69AC83A88}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{918C349C-0E0C-6713-E4D1-D9207903104C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{918C349C-0E0C-6713-E4D1-D9207903104C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{918C349C-0E0C-6713-E4D1-D9207903104C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{918C349C-0E0C-6713-E4D1-D9207903104C}.Release|Any CPU.Build.0 = Release|Any CPU
{F32B312C-3F1A-C060-57C8-EAB69AC83A88}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F32B312C-3F1A-C060-57C8-EAB69AC83A88}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F32B312C-3F1A-C060-57C8-EAB69AC83A88}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F32B312C-3F1A-C060-57C8-EAB69AC83A88}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = Assembly-CSharp.csproj
EndGlobalSection
EndGlobal