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config.h.in
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/* config.h.in. Generated from configure.ac by autoheader. */
/* Define if building universal (internal helper macro) */
#undef AC_APPLE_UNIVERSAL_BUILD
/* Define if including the assassin in compile */
#undef ASSASSIN
/* Define if building for the 4 level shareware wad files only */
#undef DEMO_VERSION
/* Define if want to run fullscreen by default instead of windowed */
#undef FULLSCREEN_DEFAULT
/* Define to 1 if you have the <inttypes.h> header file. */
#undef HAVE_INTTYPES_H
/* Define to 1 if you have the `m' library (-lm). */
#undef HAVE_LIBM
/* Define to 1 if you have the <linux/cdrom.h> header file. */
#undef HAVE_LINUX_CDROM_H
/* Define to 1 if you have the <memory.h> header file. */
#undef HAVE_MEMORY_H
/* Define to 1 if you have the <stdint.h> header file. */
#undef HAVE_STDINT_H
/* Define to 1 if you have the <stdlib.h> header file. */
#undef HAVE_STDLIB_H
/* Define to 1 if you have the <strings.h> header file. */
#undef HAVE_STRINGS_H
/* Define to 1 if you have the <string.h> header file. */
#undef HAVE_STRING_H
/* Define to 1 if you have the <sys/cdio.h> header file. */
#undef HAVE_SYS_CDIO_H
/* Define to 1 if you have the <sys/soundcard.h> header file. */
#undef HAVE_SYS_SOUNDCARD_H
/* Define to 1 if you have the <sys/stat.h> header file. */
#undef HAVE_SYS_STAT_H
/* Define to 1 if you have the <sys/types.h> header file. */
#undef HAVE_SYS_TYPES_H
/* Define to 1 if you have the <unistd.h> header file. */
#undef HAVE_UNISTD_H
/* Define to not compile most parameter validation debugging code */
#undef NORANGECHECKING
/* Define to the address where bug reports for this package should be sent. */
#undef PACKAGE_BUGREPORT
/* Define to the full name of this package. */
#undef PACKAGE_NAME
/* Define to the full name and version of this package. */
#undef PACKAGE_STRING
/* Define to the one symbol short name of this package. */
#undef PACKAGE_TARNAME
/* Define to the version of this package. */
#undef PACKAGE_VERSION
/* Define if building with OpenGL support */
#undef RENDER3D
/* Define if HHexen depends on SDL */
#undef SDLHEXEN
/* Define this to the shared game directory root */
#undef SHARED_DATAPATH
/* Define to 1 if you have the ANSI C header files. */
#undef STDC_HEADERS
/* Define if HHexen depends on SVGALib */
#undef SVGAHEXEN
/* Define if building for version 1.0 (4-player) wadfiles only */
#undef VERSION10_WAD
/* Define WORDS_BIGENDIAN to 1 if your processor stores words with the most
significant byte first (like Motorola and SPARC, unlike Intel). */
#if defined AC_APPLE_UNIVERSAL_BUILD
# if defined __BIG_ENDIAN__
# define WORDS_BIGENDIAN 1
# endif
#else
# ifndef WORDS_BIGENDIAN
# undef WORDS_BIGENDIAN
# endif
#endif
/* Define if not want to use assembly language */
#undef _DISABLE_ASM
/* Define for saved game compatibility with DOS-Hexen (experimental) */
#undef _DOSSAVE_COMPAT
/* Define if want to disable user directories */
#undef _NO_USERDIRS
/* For pthread support in ALSA or OSS audio code. */
#ifndef _REENTRANT
# undef _REENTRANT
#endif
/* For pthread support in ALSA or OSS audio code. */
#ifndef _THREAD_SAFE
# undef _THREAD_SAFE
#endif
/* Define to 1 if type `char' is unsigned and you are not using gcc. */
#ifndef __CHAR_UNSIGNED__
# undef __CHAR_UNSIGNED__
#endif
/* Define to empty if `const' does not conform to ANSI C. */
#undef const
/* Define to `__inline__' or `__inline' if that's what the C compiler
calls it, or to nothing if 'inline' is not supported under any name. */
#ifndef __cplusplus
#undef inline
#endif
/* Define to `unsigned int' if <sys/types.h> does not define. */
#undef size_t
/* Define to empty if the keyword `volatile' does not work. Warning: valid
code using `volatile' can become incorrect without. Disable with care. */
#undef volatile