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mp_msg.h
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mp_msg.h
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/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_MP_MSG_H
#define MPLAYER_MP_MSG_H
#include <stdarg.h>
// defined in mplayer.c and mencoder.c
extern int verbose;
// verbosity elevel:
/* Only messages level MSGL_FATAL-MSGL_STATUS should be translated,
* messages level MSGL_V and above should not be translated. */
#define MSGL_FATAL 0 // will exit/abort
#define MSGL_ERR 1 // continues
#define MSGL_WARN 2 // only warning
#define MSGL_HINT 3 // short help message
#define MSGL_INFO 4 // -quiet
#define MSGL_STATUS 5 // v=0
#define MSGL_V 6 // v=1
#define MSGL_DBG2 7 // v=2
#define MSGL_DBG3 8 // v=3
#define MSGL_DBG4 9 // v=4
#define MSGL_DBG5 10 // v=5
#define MSGL_FIXME 1 // for conversions from printf where the appropriate MSGL is not known; set equal to ERR for obtrusiveness
#define MSGT_FIXME 0 // for conversions from printf where the appropriate MSGT is not known; set equal to GLOBAL for obtrusiveness
// code/module:
#define MSGT_GLOBAL 0 // common player stuff errors
#define MSGT_CPLAYER 1 // console player (mplayer.c)
#define MSGT_GPLAYER 2 // gui player
#define MSGT_VO 3 // libvo
#define MSGT_AO 4 // libao
#define MSGT_DEMUXER 5 // demuxer.c (general stuff)
#define MSGT_DS 6 // demux stream (add/read packet etc)
#define MSGT_DEMUX 7 // fileformat-specific stuff (demux_*.c)
#define MSGT_HEADER 8 // fileformat-specific header (*header.c)
#define MSGT_AVSYNC 9 // mplayer.c timer stuff
#define MSGT_AUTOQ 10 // mplayer.c auto-quality stuff
#define MSGT_CFGPARSER 11 // cfgparser.c
#define MSGT_DECAUDIO 12 // av decoder
#define MSGT_DECVIDEO 13
#define MSGT_SEEK 14 // seeking code
#define MSGT_WIN32 15 // win32 dll stuff
#define MSGT_OPEN 16 // open.c (stream opening)
#define MSGT_DVD 17 // open.c (DVD init/read/seek)
#define MSGT_PARSEES 18 // parse_es.c (mpeg stream parser)
#define MSGT_LIRC 19 // lirc_mp.c and input lirc driver
#define MSGT_STREAM 20 // stream.c
#define MSGT_CACHE 21 // cache2.c
#define MSGT_MENCODER 22
#define MSGT_XACODEC 23 // XAnim codecs
#define MSGT_TV 24 // TV input subsystem
#define MSGT_OSDEP 25 // OS-dependent parts
#define MSGT_SPUDEC 26 // spudec.c
#define MSGT_PLAYTREE 27 // Playtree handeling (playtree.c, playtreeparser.c)
#define MSGT_INPUT 28
#define MSGT_VFILTER 29
#define MSGT_OSD 30
#define MSGT_NETWORK 31
#define MSGT_CPUDETECT 32
#define MSGT_CODECCFG 33
#define MSGT_SWS 34
#define MSGT_VOBSUB 35
#define MSGT_SUBREADER 36
#define MSGT_AFILTER 37 // Audio filter messages
#define MSGT_NETST 38 // Netstream
#define MSGT_MUXER 39 // muxer layer
#define MSGT_OSD_MENU 40
#define MSGT_IDENTIFY 41 // -identify output
#define MSGT_RADIO 42
#define MSGT_ASS 43 // libass messages
#define MSGT_LOADER 44 // dll loader messages
#define MSGT_STATUSLINE 45 // playback/encoding status line
#define MSGT_TELETEXT 46 // Teletext decoder
#define MSGT_MAX 64
extern char *mp_msg_charset;
extern int mp_msg_color;
extern int mp_msg_module;
extern int mp_msg_levels[MSGT_MAX];
extern int mp_msg_level_all;
void mp_msg_init(void);
void mp_msg_uninit(void);
int mp_msg_test(int mod, int lev);
#include "config.h"
void mp_msg_va(int mod, int lev, const char *format, va_list va);
#ifdef __GNUC__
void mp_msg(int mod, int lev, const char *format, ... ) __attribute__ ((format (printf, 3, 4)));
# ifdef MP_DEBUG
# define mp_dbg(mod,lev, args... ) mp_msg(mod, lev, ## args )
# else
// only useful for developers, disable but check syntax
# define mp_dbg(mod,lev, args... ) do { if (0) mp_msg(mod, lev, ## args ); } while (0)
# endif
#else // not GNU C
void mp_msg(int mod, int lev, const char *format, ... );
# ifdef MP_DEBUG
# define mp_dbg(mod,lev, ... ) mp_msg(mod, lev, __VA_ARGS__)
# else
// only useful for developers, disable but check syntax
# define mp_dbg(mod,lev, ... ) do { if (0) mp_msg(mod, lev, __VA_ARGS__); } while (0)
# endif
#endif /* __GNUC__ */
const char* filename_recode(const char* filename);
#endif /* MPLAYER_MP_MSG_H */