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./getshader.py Ms2SD1 ./shadertoy Seascape.glsl GL_VERSION : 4.5.0 NVIDIA 375.66 GL_VENDOR : NVIDIA Corporation GL_RENDERER : GeForce GTX 970M/PCIe/SSE2 GLEW_VERSION : 2.0.0 GLSL VERSION : 4.50 NVIDIA
shader failed to compile: 0(99) : error C1008: undefined variable "iTime" 0(100) : error C1008: undefined variable "iTime" 0(116) : error C1008: undefined variable "iTime" 0(117) : error C1008: undefined variable "iTime" 0(179) : error C1008: undefined variable "iTime"
Failed to link shader program. Aborting
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
./getshader.py Ms2SD1
./shadertoy Seascape.glsl
GL_VERSION : 4.5.0 NVIDIA 375.66
GL_VENDOR : NVIDIA Corporation
GL_RENDERER : GeForce GTX 970M/PCIe/SSE2
GLEW_VERSION : 2.0.0
GLSL VERSION : 4.50 NVIDIA
shader failed to compile:
0(99) : error C1008: undefined variable "iTime"
0(100) : error C1008: undefined variable "iTime"
0(116) : error C1008: undefined variable "iTime"
0(117) : error C1008: undefined variable "iTime"
0(179) : error C1008: undefined variable "iTime"
Failed to link shader program. Aborting
The text was updated successfully, but these errors were encountered: