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I ran the map_gen.py example on an intel Mac with Python 3.10. The Pygame window is very glitchy, it seems to be reloading the entire window at every update.
The text was updated successfully, but these errors were encountered:
Hey @SamTov -- thanks for bringing this up! We'll investigate this on our end, but I will say that in terms of reloading the entire window at every update, that should be expected behavior. Specifically: calling render on our environment should save a snapshot at a singular point in time, so it would make sense that it reloads with each timestamp. Nonetheless, we'll report back!
@cpondoc I should maybe be a little more specific as I am not sure if we are on the same page. When I say window, I mean the full GUI window, not just the frame of the simulation. From the examples I saw, this is not expected from your code. It looks like the gui is being shut down and re-loaded at each update, not just the frame.
I ran the
map_gen.py
example on an intel Mac with Python 3.10. The Pygame window is very glitchy, it seems to be reloading the entire window at every update.The text was updated successfully, but these errors were encountered: