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DT_DOTA_BaseNPC_Hero

Laurie Clark-Michalek edited this page Aug 27, 2013 · 6 revisions

Inherits from DT_DOTA_BaseNPC

m_iCurrentXP

  • The hero's current xp. See BaseNPC.level for level

m_hReplicatingOtherHeroModel

  • Will be -1 (or 2**21-1) if the hero is an actual hero, but if they are an illusion, this will point to the hero or illusion that created them

m_iPlayerID

  • The index of the player that is controlling the hero in the PlayerResource arrays

m_flSpawnedAt

  • The time that the player spawned at.

Attributes

m_flStrength, m_flAgility, m_flIntellect

  • The hero's natural (from levels) attributes

m_flStrengthTotal, m_flAgilityTotal, m_flIntellectTotal

  • The hero's attributes, including levels and items. Levels put into the attribute bonus are reflected here, not in m_flStrength etc

Graph of strength etc and strength_total etc

Graph