Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Scaling down models turns material to black, a scaling option would be needed on import. #25

Open
jeanfabre opened this issue Jun 9, 2023 · 0 comments

Comments

@jeanfabre
Copy link

Hi,

When importing models without being to decide of the scale, we run into issues if we try to scale down ( usually to 0.01) to match Unity units and have the model at true scale inside Unity: All materials turns pure black...

We should be able to provide a scaling factor when importing a model to fix this problem, just like the Fbx Importer.

One solution right now is to import the fbx variant as well, and use the materials generated by your plugin onto the fbx models.

Regards,

Jean

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant