diff --git a/game.z80 b/game.z80 index c9c2ff2..8ce4360 100644 --- a/game.z80 +++ b/game.z80 @@ -143,9 +143,6 @@ MACRO POP_ALL ; ORG ENTRYPOINT - ; Call system-specific setup routine before we do anything else. - call bios_init - ; ; Our game can be compiled with optional "encryption", which uses ; a simple scheme to hide the strings in our binary. @@ -181,6 +178,10 @@ enc_loop: enc_end: ENDIF + ; Call system-specific setup routine before we do anything else. + call bios_init + + ; Here we're going to copy our game-state to the end of RAM ; ; We do this so that everything "resets" if the player dies/wins