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Flicker while changing behaviours. #25

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MintPaw opened this issue Jul 26, 2016 · 0 comments
Open

Flicker while changing behaviours. #25

MintPaw opened this issue Jul 26, 2016 · 0 comments

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@MintPaw
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MintPaw commented Jul 26, 2016

When queuing up several behaviours, there's seemingly one blank frame. Regardless if you're using queueBehavior(), watching for Event.COMPLETE, or looking at AnimatedSprite::behaviorComplete, so I'm pretty sure it's an issue with blanking out the frame before reporting completion/playing the next queued animation.

EDIT:
Here's an example if it happening, the code on click is:

animation.showBehaviors(["game-menu-open", "menu-open-full"]);

Where "menu-open-full" is a single frame animation of the menu statically open, and the result is this. https://www.youtube.com/watch?v=CVE9PauFGQI
You can see the one frame flicker clearly.

@MintPaw MintPaw changed the title Flicker while changing frames. Flicker while changing behaviours. Jul 26, 2016
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