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CBISFMLEngine.cbp
executable file
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CBISFMLEngine.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="CBISFMLEngine" />
<Option pch_mode="2" />
<Option default_target="test" />
<Option compiler="mingw_gcc-73_64-bit" />
<MakeCommands>
<Build command="" />
<CompileFile command="" />
<Clean command="" />
<DistClean command="" />
<AskRebuildNeeded command="" />
<SilentBuild command=" > $(CMD_NULL)" />
</MakeCommands>
<Build>
<Target title="Debug">
<Option output="bin/Debug/CBISFMLEngine" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="obj/Debug/" />
<Option type="2" />
<Option compiler="mingw_gcc-73_64-bit" />
<Option createDefFile="1" />
<Option projectLinkerOptionsRelation="-1" />
<Option projectLibDirsRelation="-1" />
<Compiler>
<Add option="-DCBI_CHECKPOINTS=1" />
<Add directory="include" />
</Compiler>
<MakeCommands>
<Build command="" />
<CompileFile command="" />
<Clean command="" />
<DistClean command="" />
<AskRebuildNeeded command="" />
<SilentBuild command=" > $(CMD_NULL)" />
</MakeCommands>
</Target>
<Target title="Release">
<Option output="bin/Release/CBISFMLEngine" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="obj/Release/" />
<Option type="2" />
<Option compiler="mingw_gcc-73_64-bit" />
<Option createDefFile="1" />
<Compiler>
<Add option="-O2" />
<Add option="-Wall" />
<Add directory="include" />
</Compiler>
<Linker>
<Add library="sfml-graphics" />
<Add library="sfml-window" />
<Add library="sfml-system" />
</Linker>
</Target>
<Target title="test">
<Option output="bin/CBISFMLTest" prefix_auto="1" extension_auto="1" />
<Option object_output="objs/test" />
<Option type="1" />
<Option compiler="mingw_gcc-73_64-bit" />
<Option use_console_runner="0" />
<Compiler>
<Add option="-g" />
<Add option="-DCBI_CHECKPOINTS=1" />
<Add directory="include" />
</Compiler>
<Linker>
<Add library="sfml-graphics-d" />
<Add library="sfml-window-d" />
<Add library="sfml-system-d" />
<Add library="CBIUtil" />
<Add library="stdc++fs" />
<Add directory="C:/SFML-2.5.1-windows-gcc-7.3.0-mingw-64-bit/SFML-2.5.1/lib" />
<Add directory="../CBIUtil/bin/Debug" />
<LinkerExe value="CppCompiler" />
</Linker>
</Target>
<Target title="Lander">
<Option output="CBISFML-landerexe" prefix_auto="1" extension_auto="1" />
<Option object_output=".objs/lander" />
<Option type="1" />
<Option compiler="mingw_gcc-73_64-bit" />
<Compiler>
<Add option="-DCBI_CHECKPOINTS=1" />
<Add directory="include" />
</Compiler>
<Linker>
<Add library="sfml-graphics-d" />
<Add library="sfml-window-d" />
<Add library="sfml-system-d" />
<Add library="CBIUtil" />
<Add library="stdc++fs" />
<Add directory="C:/SFML-2.5.1-windows-gcc-7.3.0-mingw-64-bit/SFML-2.5.1/lib" />
<Add directory="../CBIUtil/bin/Debug" />
</Linker>
</Target>
</Build>
<VirtualTargets>
<Add alias="all" targets="Debug;Release;test;" />
</VirtualTargets>
<Compiler>
<Add option="-std=c++17" />
<Add directory="C:/Users/rnewman/Documents/CodeBlocks/CBIUtil/include" />
<Add directory="C:/Users/rnewman/Documents/CodeBlocks/CBISFMLEngine/include" />
<Add directory="C:/SFML-2.5.1-windows-gcc-7.3.0-mingw-64-bit/SFML-2.5.1/include" />
<Add directory="include" />
</Compiler>
<Unit filename="cb.bmp" />
<Unit filename="include/CompuBrite/SFML/CircleEntity.h" />
<Unit filename="include/CompuBrite/SFML/CollisionSystem.h" />
<Unit filename="include/CompuBrite/SFML/Context.h" />
<Unit filename="include/CompuBrite/SFML/ConvexEntity.h" />
<Unit filename="include/CompuBrite/SFML/DrawingSystem.h" />
<Unit filename="include/CompuBrite/SFML/Engine.h" />
<Unit filename="include/CompuBrite/SFML/EventManager.h" />
<Unit filename="include/CompuBrite/SFML/IEntity.h" />
<Unit filename="include/CompuBrite/SFML/IProperty.h" />
<Unit filename="include/CompuBrite/SFML/IShapeEntity.h" />
<Unit filename="include/CompuBrite/SFML/ISystem.h" />
<Unit filename="include/CompuBrite/SFML/MovementSystem.h" />
<Unit filename="include/CompuBrite/SFML/PropertyManager.h" />
<Unit filename="include/CompuBrite/SFML/RectangleEntity.h" />
<Unit filename="include/CompuBrite/SFML/ResourceManager.h" />
<Unit filename="include/CompuBrite/SFML/SpriteEntity.h" />
<Unit filename="include/CompuBrite/SFML/State.h" />
<Unit filename="include/CompuBrite/SFML/StateStack.h" />
<Unit filename="include/CompuBrite/SFML/TProperty.h" />
<Unit filename="include/CompuBrite/SFML/TextEntity.h" />
<Unit filename="lander.cpp">
<Option target="Lander" />
</Unit>
<Unit filename="src/CompuBrite/SFML/CircleEntity.cpp" />
<Unit filename="src/CompuBrite/SFML/CollisionSystem.cpp" />
<Unit filename="src/CompuBrite/SFML/Context.cpp" />
<Unit filename="src/CompuBrite/SFML/ConvexEntity.cpp" />
<Unit filename="src/CompuBrite/SFML/DrawingSystem.cpp" />
<Unit filename="src/CompuBrite/SFML/Engine.cpp" />
<Unit filename="src/CompuBrite/SFML/EventManager.cpp" />
<Unit filename="src/CompuBrite/SFML/IEntity.cpp" />
<Unit filename="src/CompuBrite/SFML/IShapeEntity.cpp" />
<Unit filename="src/CompuBrite/SFML/ISystem.cpp" />
<Unit filename="src/CompuBrite/SFML/MovementSystem.cpp" />
<Unit filename="src/CompuBrite/SFML/PropertyManager.cpp" />
<Unit filename="src/CompuBrite/SFML/RectangleEntity.cpp" />
<Unit filename="src/CompuBrite/SFML/SpriteEntity.cpp" />
<Unit filename="src/CompuBrite/SFML/State.cpp" />
<Unit filename="src/CompuBrite/SFML/StateStack.cpp" />
<Unit filename="src/CompuBrite/SFML/TextEntity.cpp" />
<Unit filename="test.cpp">
<Option target="test" />
</Unit>
<Extensions>
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>