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attributeSpec.h
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attributeSpec.h
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//
// Copyright 2016 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef PXR_USD_SDF_ATTRIBUTE_SPEC_H
#define PXR_USD_SDF_ATTRIBUTE_SPEC_H
/// \file sdf/attributeSpec.h
#include "pxr/pxr.h"
#include "pxr/usd/sdf/api.h"
#include "pxr/usd/sdf/declareSpec.h"
#include "pxr/usd/sdf/path.h"
#include "pxr/usd/sdf/propertySpec.h"
#include "pxr/usd/sdf/types.h"
#include "pxr/base/tf/enum.h"
PXR_NAMESPACE_OPEN_SCOPE
/// \class SdfAttributeSpec
///
/// A subclass of SdfPropertySpec that holds typed data.
///
/// Attributes are typed data containers that can optionally hold any
/// and all of the following:
/// \li A single default value.
/// \li An array of knot values describing how the value varies over time.
/// \li A dictionary of posed values, indexed by name.
///
/// The values contained in an attribute must all be of the same type. In the
/// Python API the \c typeName property holds the attribute type. In the C++
/// API, you can get the attribute type using the GetTypeName() method. In
/// addition, all values, including all knot values, must be the same shape.
/// For information on shapes, see the VtShape class reference in the C++
/// documentation.
///
class SdfAttributeSpec : public SdfPropertySpec
{
SDF_DECLARE_SPEC(SdfAttributeSpec, SdfPropertySpec);
public:
typedef SdfAttributeSpec This;
typedef SdfPropertySpec Parent;
///
/// \name Spec construction
/// @{
/// Constructs a new prim attribute instance.
///
/// Creates and returns a new attribute for the given prim.
/// The \p owner will own the newly created attribute.
SDF_API
static SdfAttributeSpecHandle
New(const SdfPrimSpecHandle& owner,
const std::string& name, const SdfValueTypeName& typeName,
SdfVariability variability = SdfVariabilityVarying,
bool custom = false);
/// @}
/// \name Connections
/// @{
/// Returns a proxy for editing the attribute's connection paths.
///
/// The returned proxy, which is an SdfListEditorProxy, modifies the
/// SdfListOp that represents this attribute's connections.
SDF_API
SdfConnectionsProxy GetConnectionPathList() const;
/// Returns \c true if any connection paths are set on this attribute.
SDF_API
bool HasConnectionPaths() const;
/// Clears the connection paths for this attribute.
SDF_API
void ClearConnectionPaths();
/// @}
/// \name Attribute value API
/// @{
/// Returns the allowed tokens metadata for this attribute.
/// Consumers may use this metadata to define a set of predefined
/// options for this attribute's value. However, this metadata is
/// purely advisory. It is up to the consumer to perform any
/// validation against this set of tokens, if desired.
SDF_API
VtTokenArray GetAllowedTokens() const;
/// Sets the allowed tokens metadata for this attribute.
SDF_API
void SetAllowedTokens(const VtTokenArray& allowedTokens);
/// Returns true if allowed tokens metadata is set for this attribute.
SDF_API
bool HasAllowedTokens() const;
/// Clears the allowed tokens metadata for this attribute.
SDF_API
void ClearAllowedTokens();
/// Returns the display unit of the attribute.
SDF_API
TfEnum GetDisplayUnit() const;
/// Sets the display unit of the attribute.
SDF_API
void SetDisplayUnit(const TfEnum& displayUnit);
/// Returns true if a display unit is set for this attribute.
SDF_API
bool HasDisplayUnit() const;
/// Clears the display unit of the attribute.
SDF_API
void ClearDisplayUnit();
/// Returns the color-space in which a color or texture valued attribute
/// is authored.
SDF_API
TfToken GetColorSpace() const;
/// Sets the color-space in which a color or texture valued attribute is
/// authored.
SDF_API
void SetColorSpace(const TfToken &colorSpace);
/// Returns true if this attribute has a colorSpace value authored.
SDF_API
bool HasColorSpace() const;
/// Clears the colorSpace metadata value set on this attribute.
SDF_API
void ClearColorSpace();
/// @}
/// \name Spec properties
/// @{
/// Returns the roleName for this attribute's typeName.
///
/// If the typeName has no roleName, return empty token.
SDF_API
TfToken GetRoleName() const;
/// @}
};
/// Convenience function to create an attributeSpec on a primSpec at the given
/// path, and any necessary parent primSpecs, in the given layer.
///
/// If an attributeSpec already exists at the given path, just author typeName,
/// variability, and custom according to passed arguments and return true.
///
/// Any newly created prim specs have SdfSpecifierOver and an empty type (as if
/// created by SdfJustCreatePrimInLayer()). attrPath must be a valid prim
/// property path (see SdfPath::IsPrimPropertyPath()). Return false and issue
/// an error if we fail to author the required scene description.
SDF_API
bool
SdfJustCreatePrimAttributeInLayer(
const SdfLayerHandle &layer,
const SdfPath &attrPath,
const SdfValueTypeName &typeName,
SdfVariability variability = SdfVariabilityVarying,
bool isCustom = false);
PXR_NAMESPACE_CLOSE_SCOPE
#endif // PXR_USD_SDF_ATTRIBUTE_SPEC_H