From e9668eff8c86f2819c7805e33596762b2cb11cec Mon Sep 17 00:00:00 2001 From: Erik Smistad Date: Tue, 18 May 2021 14:34:59 +0200 Subject: [PATCH] Fixed bug in heatmaprenderer due to rename of fragment shader --- source/FAST/Visualization/HeatmapRenderer/HeatmapRenderer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/FAST/Visualization/HeatmapRenderer/HeatmapRenderer.cpp b/source/FAST/Visualization/HeatmapRenderer/HeatmapRenderer.cpp index 0bee76db4..70414b0c4 100644 --- a/source/FAST/Visualization/HeatmapRenderer/HeatmapRenderer.cpp +++ b/source/FAST/Visualization/HeatmapRenderer/HeatmapRenderer.cpp @@ -21,7 +21,7 @@ HeatmapRenderer::HeatmapRenderer() { createOpenCLProgram(Config::getKernelSourcePath() + "/Visualization/HeatmapRenderer/HeatmapRenderer.cl"); createShaderProgram({ Config::getKernelSourcePath() + "/Visualization/ImageRenderer/ImageRenderer.vert", - Config::getKernelSourcePath() + "/Visualization/ImageRenderer/ImageRenderer.frag", + Config::getKernelSourcePath() + "/Visualization/ImageRenderer/ImageRendererFLOAT.frag", }); mIsModified = false; mColorsModified = true; @@ -329,4 +329,4 @@ void HeatmapRenderer::setInterpolation(bool useInterpolation) { deleteAllTextures(); } -} \ No newline at end of file +}